Édition

Transform

Référence

Mode:

Edit Mode

Menu:

Key ‣ Transform

An F-Curve can be edited by transforming the locations of the keyframes.

Move, Rotate, Scale

Like other elements in Blender, keyframes can be moved, rotated, or scaled as described in Basic Transformations.

Extend

Moves keyframes relative to the current frame. If the mouse is to the left of the Playhead, this operator only affects the selected keyframes that are to the left of the Playhead. On the contrary, if the mouse is to the right of the Playhead, this operator only affects the selected keyframes that are to the right of the Playhead.

Astuce

For precise control of the keyframe position and value, you can set values in the Active Keyframe of the Sidebar region.

Snap

Référence

Menu:

Key ‣ Snap

Raccourci:

Maj-S

Keyframes can be snapped to different properties by using the Snap Keys tool.

Selection to Current Frame

Snap the selected keyframes to the current frame.

Selection to Cursor Value

Snap the selected keyframes to the 2D Cursor.

Selection to Nearest Frame

Snap the selected keyframes to their nearest frame individually.

Selection to Nearest Second

Snap the selected keyframes to their nearest second individually, based on the FPS of the scene.

Selection to Nearest Marker

Snap the selected keyframes to their nearest marker individually.

Flatten Handles

Aplanir les poignées Bézier pour les trames clés sélectionnées.

Exemple de clipsage Flatten Handles.
../../../_images/editors_graph-editor_fcurves_editing_flatten-handles-1.png

Avant Flatten Handles.

../../../_images/editors_graph-editor_fcurves_editing_flatten-handles-2.png

Après Flatten Handles.

Equalize Handles

Assurez-vous que les poignées des images-clés sélectionnées ont la même longueur.

Side

Side of the keyframes” Bézier handles to affect

Left:

Equalize selected keyframes” left handles.

Right:

Equalize selected keyframes” right handles.

Both:

Equalize both of a keyframe’s handles.

Handle Length

Longueur pour faire des images-clés sélectionnées, des poignées de Bézier.

Flatten

Make the values of the selected keyframes” handles the same as their respective keyframes.

Cursor to Selected Ctrl-G

Places the cursor at the midpoint between selected keyframes.

Cursor Value to Selection

Places the cursor value on the average value of selected keyframes.

Mirror

Référence

Menu:

Key ‣ Mirror

Raccourci:

Ctrl-M

Selected keyframes can be mirrored over different properties using the Mirror Keys tool.

By Times over Current Frame

Mirror horizontally over the current frame.

By Values over Cursor Value

Mirror vertically over the 2D cursor.

By Times over Time 0

Mirror horizontally over frame 0.

By Values over Value 0

Mirror vertically over value 0.

By Times over First Selected Marker

Mirror horizontally over the first selected marker.

Jump to Selected

Référence

Menu:

Key ‣ Jump to Selected

Raccourci:

Ctrl-G

Places the 2D cursor at the center of the selected keyframes.

Insert

Référence

Menu:

Key ‣ Insert

Raccourci:

I

Inserts a keyframe to the active F-Curve at the mouse position. The newly added keyframes will be selected, making it easier to quickly tweak the newly added keyframes. All previously selected keyframes are kept selected by using I.

Type
All Channels:

Insére une image clé sur toutes les Courbes-F visibles et éditables en utilisant la valeur actuelle de chaque courbe.

Only Selected Channels:

Insert a keyframe on selected F-Curves using each curve’s current value.

Only Active F-Curve:

Insére une image clé sur la Courbe-F active en utilisant la valeur actuelle de la courbe.

Active Channels at Cursor:

Insert a keyframe for the active F-Curve at the cursor point.

Selected Channels at Cursor:

Insert a keyframe for selected F-Curves at the cursor point.

Copy/Paste

Référence

Menu:

Key ‣ Copy Keyframes, Key ‣ Paste Keyframes

Raccourci:

Ctrl-C, Ctrl-V

Use Ctrl-C to copy selected keyframes and Ctrl-V to paste the previously copied keyframes. During the paste action, the Adjust Last Operation panel provides some options in how the paste is applied.

Offset
No Offset:

Pastes the keyframes in the location they were copied from.

Frame Relative:

Pastes the keyframe relative to the current frame based on the locations of the keyframes relative to the current frame when they were copied.

Frame Start:

Pastes the keyframes with the first keyframe of the copied set placed at the current frame.

Frame End:

Pastes the keyframes with the last keyframe of the copied set placed at the current frame.

Type
Mix:

Integrates the pasted keyframes in with existing keyframes only overwriting keyframes that share a frame.

Overwrite All:

Removes all previous keyframes and replaces them with the pasted keyframes.

Overwrite Range:

Overwrite keys in pasted range.

Overwrite Entire Range:

Overwrite keys in pasted range, using the range of all copied keys.

Flipped

Paste keyframes from mirrored bones if they exist.

Duplicate

Référence

Menu:

Key ‣ Duplicate

Raccourci:

Maj-D

Duplique les trames clés sélectionnées. Vous pouvez les repositionner en déplaçant la souris.

Delete

Référence

Menu:

Key ‣ Delete

Raccourci:

X, Suppr.

L’appui sur X ou Suppr. ouvre un menu contextuel dans lequel vous pouvez supprimer les trames clés sélectionnées.

Handle Type

Référence

Menu:

Key ‣ Handle Type

Raccourci:

V

Définit le type de poignée des images clés sélectionnées.

Interpolation Mode

Référence

Menu:

Key ‣ Interpolation Mode

Raccourci:

T

Sets the interpolation mode between the selected keyframes.

Easing Type

Référence

Menu:

Key ‣ Easing Type

Raccourci:

Ctrl-E

Sets the easing mode of the selected keyframes.

Density

Decimate

Référence

Menu:

Key ‣ Density ‣ Decimate (Ratio)

Menu:

Key ‣ Density ‣ Decimate (Allowed Change)

The Decimate tool simplifies an F-Curve by removing keyframes that influence the curve shape the least.

Mode

Controls which method is used pick the number of keyframes to use.

Ratio:

Deletes a defined percentage of keyframes, the amount of keyframes to delete is define by the Remove property.

Error Margin:

Deletes keyframes which only allowing the F-Curve to change by a defined amount. The amount of change is controlled by the Max Error Margin which controls how much the new decimated curve is allowed to deviate from the original.

Sample Keyframes

Référence

Menu:

Key ‣ Density ‣ Sample Keyframes

Raccourci:

Maj-Alt-O

Sampling a set of keyframes replaces interpolated values with a new keyframe for each frame.

../../../_images/editors_graph-editor_fcurves_editing_sample.png

F-Curve before sampling.

../../../_images/editors_graph-editor_fcurves_editing_sample2.png

F-Curve after sampling.

Clean Keyframes

Référence

Menu:

Key ‣ Density ‣ Clean Keyframes

Raccourci:

X

Clean Keyframes resets the keyframe tangents on selected keyframes to their auto-clamped shape, if they have been modified.

Astuce

The modified curve left after the Clean tool is run is not the same as the original, so this tool is better used before doing custom editing of F-Curves and after initial keyframe insertion, to get rid of any unwanted keyframes inserted while doing mass keyframe insertion (by selecting all bones and pressing I for instance).

Channels

Deletes the channel itself if it is only left with a single keyframe containing the default property value and it’s not being used by any generative F-Curve modifiers or drivers.

../../../_images/editors_graph-editor_fcurves_editing_clean1.png

F-Curve avant nettoyage (cleaning).

../../../_images/editors_graph-editor_fcurves_editing_clean2.png

F-Curve après nettoyage (cleaning).

Blend

Référence

Menu:

Key ‣ Blend

Raccourci:

Alt-D

Breakdown

Référence

Menu:

Key ‣ Blend ‣ Breakdown

Moves the selected keyframes to an in between position relative to the adjacent keyframes. To use this operator, drag the mouse left or right to adjust the operator’s Factor property.

Factor

The amount to favor either the left or the right key. Values less than 0.5 favor the left keyframe, values greater than 0.5 favor the right keyframe, a value of 0.5 results in no change.

Blend to Neighbor

Référence

Menu:

Key ‣ Blend ‣ Blend to Neighbor

Transitions the current keyframe with the neighboring keyframes in the timeline. In order for this operator to work, there must be a keyframe before and after the current frame. To use this operator, drag the mouse left or right to adjust the operator’s Blend property.

Blend

The amount to favor either the left or the right key. Values less than 0.5 favor the left keyframe, values greater than 0.5 favor the right keyframe, a value of 0.5 results in no change.

Blend to Default Value

Référence

Menu:

Key ‣ Blend ‣ Blend to Neighbor

Transitions the current keyframe towards the property’s default value. To use this operator, drag the mouse left or right to adjust the operator’s Blend property.

Blend

The amount to favor either the current key or the default value. A value of 0 represents the current key, a value of 1 represents the default value.

Voir aussi

L’opérateur Reset to Default réinitialise n’importe quelle propriété à sa valeur par défaut sans avoir besoin d’images clés.

Ease

Référence

Menu:

Key ‣ Blend ‣ Ease

Aligns selected keyframes to follow an exponential path between the first and last keyframes. To use this operator, drag the mouse left or right to adjust the operator’s Blend property.

Blend

Changes the concavity of the curve. Values less than 0.5 cause keyframes to concave up, values greater than 0.5 cause keyframes to concave down, a value of 0.5 results in a straight line.

Smooth

Référence

Menu:

Key ‣ Smooth

Raccourci:

Alt-S

Smooth (Legacy)

Référence

Menu:

Key ‣ Smooth ‣ Smooth (Legacy)

Raccourci:

Alt-O

There is also an option to smooth the selected curves, but beware: its algorithm seems to be to divide by two the distance between each keyframe and the average linear value of the curve, without any setting, which gives quite a strong smoothing! Note that the first and last keys seem to be never modified by this tool.

../../../_images/editors_graph-editor_fcurves_editing_clean1.png

F-Curve avant lissage.

../../../_images/editors_graph-editor_fcurves_editing_smooth.png

F-Curve après lissage.