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Blender 5.0 Manual
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Blender 5.0 Manual

Iniziare

  • A proposito di Blender
    • La storia di Blender
    • Informazioni sul software libero e sulla GPL
    • La comunità di Blender
  • Installare Blender
    • Installazione su Linux
    • Installazione su macOS
    • Installare su Windows
    • Installing from Steam
  • Configurare Blender
    • Introduzione
    • Configurazione delle periferiche
    • Defaults
  • Sistema di Aiuto

Sezioni

  • Interfaccia Utente
    • Sistema di Finestre
      • Introduzione
      • Schermata Iniziale
      • Barra Superiore
      • Spazi di lavoro
      • Barra di stato
      • Areas
      • Regioni
      • Schede & Pannelli
    • Mappa dei tasti
      • Mappa dei tasti predefinita
      • Mappa dei tasti compatibile con l’industria
    • UI Elements
      • Pulsanti
      • Input Fields
      • Menus
      • Contagocce
      • Decoratori
      • Menu Blocco dati
      • List View
      • Selettore Colore
      • Widget Rampa Colore
      • Tavolozza dei Colori
      • Widget Curva
    • Tools & Operators
      • Sistema di Strumenti
      • Operators
      • Annulla & Ripristina
      • Annotazioni
      • Selezione
    • Nodi
      • Node Editors
      • Parti dei Nodi
      • Selezione
      • Organizzazione dei Nodi
      • Modifica
      • Common Nodes
        • Output
          • Enable Output Node
        • Utilities
          • Bundle
            • Combine Bundle Node
            • Separate Bundle Node
            • Join Bundle Node
          • Closure
            • Closure
            • Evaluate Closure
        • Layout Nodes
          • Nodo Cornice
          • Nodo Bivio
      • Gruppi di Nodi
  • Editor
    • Vista 3D
      • Introduzione
      • Scena di Avvio
      • Modalità Oggetto
      • Navigazione
        • Introduzione
        • Navigazione
        • Fly/Walk Navigation
        • Allineamento
        • Perspective/Orthographic
        • Vista Locale.
        • Vista Telecamera
        • Viewpoint
        • View Regions
        • Viste Contestuali
      • Cursore 3D
      • Selecting Objects
      • Controlli
        • Transform Orientation
        • Transform Pivot Point
          • Centro Delimitato
          • Cursore 3D
          • Origini Individuali
          • Punto Mediano
          • Elemento Attivo
        • Snapping
        • Modifica Proporzionale
      • Visualizzazione
        • Object Type Visibility
        • Viewport Gizmos
        • Viewport Overlays
        • Viewport Shading
      • Barra degli strumenti
        • Misura
        • Add Cube
        • Add Cone
        • Add Cylinder
        • Add UV Sphere
        • Add Icosphere
      • Sidebar
        • Animazione
          • Global Transform
      • Vista Rendering
    • Image Editor
      • Introduzione
      • Navigazione
      • Sidebar
      • Overlays
      • Impostazioni Immagine
      • Modifica
    • Editor UV
      • Introduzione
      • Navigazione
      • Overlays
      • Sidebar
      • Selecting UVs
      • Snapping
    • Compositor
    • Nodi Texture
      • Introduzione
      • Color Nodes
        • Combine Color Node
        • Invert Color Node
        • Mix Node
        • RGB Curves Node
        • Hue/Saturation/Value Node
        • Separate Color Node
      • Converter Nodes
        • Color Ramp Node
        • Distance Node
        • Math Node
        • RGB to BW Node
        • Value to Normal Node
      • Distort Nodes
        • At Node
        • Rotate Node
        • Scale Node
        • Translate Node
      • Nodi Ingresso
        • Coordinates Node
        • Nodo Immagine
        • Nodo Texture
        • Time Curve Node
      • Nodi Uscita
        • Output Node
        • Viewer Node
      • Pattern Nodes
        • Checker Node
        • Bricks Node
      • Nodi Texture
        • Blend Node
        • Clouds Node
        • Distorted Noise Node
        • Magic Node
        • Marble Node
        • Musgrave Node
        • Noise Node
        • Stucci Node
        • Voronoi Node
        • Wood Node
      • Gruppo
    • Geometry Node Editor
    • Editor Ombreggiatori
    • Editor Sequenze Video (sequencer)
      • Introduzione
      • Sequencer
        • Introduzione
        • Channels
        • Navigazione
        • Barra degli strumenti
        • Sidebar
          • Strip
          • Cache
          • Proxy
        • Visualizzazione
      • Anteprima
        • Introduzione
        • Intestazione
        • Barra degli strumenti
        • Sidebar
        • Controlli
          • Punto Pivot
          • Preview Snapping
        • Visualizzazione
          • Modalità di visualizzazione
          • Gizmo
          • Overlays
      • Sequencer & Preview
    • Editor Filmato
      • Introduzione
      • Visualizzazione
        • Viewport Gizmos
        • Mask Display
        • Clip Display
      • Regione Barra Laterale
    • Dope Sheet
      • Introduzione
      • Navigazione
      • Visualizzazione
        • Overlays
      • Modifica
      • Modalità
        • Action Editor
        • Shape Key Editor
        • Grease Pencil
        • Maschera
      • Sidebar
    • Timeline
    • Editor Grafi
      • Introduzione
      • Channels
        • Introduzione
        • Modifica
      • Curve-F
        • Introduzione
        • Modifica
        • Proprietà
        • F-Curve Modifiers
    • Drivers Editor
    • Nonlinear Animation
      • Introduzione
      • Tracce
      • Strips
      • Modifica
        • Track
        • Strip
      • Sidebar
    • Editor Testi
    • Python Console
    • Info Editor
    • Struttura (outliner)
      • Introduzione
      • Interfaccia
      • Selezione
      • Modifica
      • Uso
    • Properties Editor
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferenze
      • Introduzione
      • Interfaccia
      • Viewport
      • Lights
      • Modifica
      • Animazione
      • Get Extensions
      • Add-ons
      • Themes
      • Ingresso
      • Navigazione
      • Mappa dei tasti
      • System
      • Salva & Carica
      • File Paths
      • Developer Tools
      • Experimental
  • Scenes & Objects
    • Scenes
      • Introduzione
      • Scene Properties
    • Oggetti
      • Introduzione
      • Object Types
      • Origine Oggetto
      • Selezione
      • Modifica
        • Trasforma
          • Introduzione
          • Transform Control
            • Numeric Input
            • Axis Locking
            • Precision
          • Muovi
          • Ruota
          • Scala
          • Move/Scale Texture Space
          • Align to Transform Orientation
          • Randomize
          • Align Objects
        • Mirror
        • Cancella
        • Apply
        • Aggancio
        • Duplica
        • Duplicate Linked
        • Join
        • Asset
        • Parenting Objects
        • Modificatori
        • Vincoli
        • Track
        • Relations
          • Make Single User
        • Link/Transfer Data
          • Link Data
          • Transfer Mesh Data
          • Transfer Mesh Data Layout
        • Ombreggiatura
        • Rigid Body
        • Convert
        • Mostra/Nascondi
        • Pulizia
        • Cancella
      • Object Properties
        • Trasforma
        • Relations
        • Raccolte
          • Introduzione
          • Raccolte
        • Instancing
          • Vertices
          • Facce
          • Raccolta
        • Visibility
        • Viewport Display
        • Line Art
      • Strumenti
        • Barra degli strumenti
        • Strumento Impostazioni
        • Scale Cage
    • Raccolte
      • Introduzione
      • Raccolte
  • Modellazione
    • Introduzione
    • Mesh
      • Introduzione
      • Structure
      • Primitives
        • Mesh Plane
      • Strumenti
        • Barra degli strumenti
        • Strumento Impostazioni
        • Extrude Region
        • Extrude Manifold
        • Extrude to Cursor
        • Taglia Loop
        • Poly Build
        • Spin
      • Selezione
        • Introduzione
        • Select Mirror
        • Select Random
        • Checker Deselect
        • Select More/Less
        • Select Similar
        • Select All by Trait
        • Seleziona collegato
        • Select Loops
        • Select Sharp Edges
        • Side of Active
        • By Attribute
      • Modifica
        • Introduzione
        • Mesh Operators
          • Transformation
            • Move, Rotate, Scale
            • To Sphere
            • Shear
            • Bend
            • Push/Pull
            • Warp
            • Randomize
            • Shrink/Fatten
            • Skin Resize
          • Mirror
          • Duplica
          • Estrudi
          • Merge
          • Split
          • Separate
          • Bisect
          • Knife Project
          • Knife Topology Tool
          • Convex Hull
          • Symmetrize
          • Snap to Symmetry
          • Normali
          • Ombreggiatura
          • Set Attribute
          • Sort Elements
          • Pulizia
          • Deleting & Dissolving
        • Vertex Operators
          • Extrude Vertices
          • Extrude to Cursor or Add
          • Bevel Vertices
          • New Edge/Face from Vertices
          • Connect Vertex Path
          • Connect Vertex Pairs
          • Rip Vertices
          • Rip Vertices and Fill
          • Rip Vertices and Extend
          • Slide Vertices
          • Smooth Vertices
          • Laplacian Smooth
          • Blend from Shape
          • Propagate to Shapes
          • Vertex Groups
          • Hooks
          • Make Vertex Parent
        • Edge Operators
          • Extrude Edges
          • Bevel Edges
          • Bridge Edge Loops
          • Screw
          • Subdivide
          • Subdivide Edge-Ring
          • Un-Subdivide
          • Rotate Edge
          • Edge Slide
          • Offset Edge Slide
          • Loop Cut and Slide
          • Edge Data
        • Face Operators
          • Extrude Faces
          • Extrude Faces Along Normals
          • Extrude Individual Faces
          • Inset Faces
          • Poke Faces
          • Triangulate Faces
          • Triangles to Quads
          • Solidify Faces
          • Wireframe
          • Fill
          • Grid Fill
          • Beautify Faces
          • Intersect (Knife)
          • Intersect (Boolean)
          • Weld Edges into Faces
          • Shade Smooth & Flat
          • Face Data
        • UV Operators
      • Proprietà
        • Object Data
        • Vertex Groups
          • Introduzione
          • Vertex Groups Panel
          • Assigning a Vertex Group
          • Vertex Weights
        • Geometry Data
      • UV
        • UVs & Texture Space
        • Unwrapping
          • Introduzione
          • Cucitura
        • Strumenti
          • Barra degli strumenti
          • Rip
          • Grab
          • Relax
          • Pinch
        • Modifica
        • Workflows
          • Layout Workflow
          • UDIMs
        • Using UV Maps
      • Analisi mesh
      • Remeshing
    • Curve
      • Introduzione
      • Structure
      • Primitives
      • Strumenti
        • Barra degli strumenti
        • Draw
        • Curve Pen
      • Selezione
      • Modifica
        • Transform Panel
        • Curva
        • Punti di controllo
        • Segments
        • Altri
      • Proprietà
        • Shape
        • Geometria
        • Path Animation
        • Active Spline
      • Curve Display
    • Curves (New)
      • Structure
      • Primitives
      • Strumenti
        • Barra degli strumenti
        • Draw
        • Curve Pen
      • Selezione
      • Modifica
        • Curve
        • Punti di controllo
        • Segments
      • Proprietà
      • Curve Display
    • Superfici
      • Introduzione
      • Barra degli strumenti
      • Structure
      • Primitives
      • Selezione
      • Modifica
        • Superficie
        • Punti di controllo
        • Segments
      • Proprietà
        • Shape
        • Transform Panel
        • Active Spline
    • Metaball
      • Introduzione
      • Barra degli strumenti
      • Structure
      • Primitives
      • Modifica
      • Proprietà
    • Testo
      • Introduzione
      • Selezione
      • Modifica
      • Proprietà
    • Point Cloud
      • Strumenti
      • Selezione
      • Modifica
      • Proprietà
    • Volumes
      • Introduzione
      • Proprietà
    • Empties
    • Modificatori
      • Introduzione
      • Common Modifier Options
      • Modifica
        • Data Transfer Modifier
        • Mesh Cache Modifier
        • Mesh Sequence Cache Modifier
        • UV Project Modifier
        • UV Warp Modifier
        • Vertex Weight Edit Modifier
        • Vertex Weight Mix Modifier
        • Vertex Weight Proximity Modifier
      • Generazione
        • Array Modifier
        • Array (Legacy) Modifier
        • Bevel Modifier
        • Boolean Modifier
        • Build Modifier
        • Curve to Tube Modifier
        • Decimate Modifier
        • Edge Split Modifier
        • Mask Modifier
        • Mesh to Volume Modifier
        • Mirror Modifier
        • Multiresolution Modifier
        • Remesh Modifier
        • Scatter on Surface Modifier
        • Screw Modifier
        • Skin Modifier
        • Solidify Modifier
        • Subdivision Surface Modifier
        • Triangulate Modifier
        • Volume to Mesh Modifier
        • Weld Modifier
        • Wireframe Modifier
      • Deformazione
        • Armature Modifier
        • Cast Modifier
        • Curve Modifier
        • Displace Modifier
        • Hook Modifier
        • Laplacian Deform Modifier
        • Lattice Modifier
        • Mesh Deform Modifier
        • Shrinkwrap Modifier
        • Simple Deform Modifier
        • Smooth Modifier
        • Smooth Corrective Modifier
        • Smooth Laplacian Modifier
        • Surface Deform Modifier
        • Volume Displace Modifier
        • Warp Modifier
        • Wave Modifier
      • Normali
        • Normal Edit Modifier
        • Weighted Normal Modifier
        • Smooth By Angle Modifier
      • Fisica
        • Cloth Modifier
        • Collision Modifier
        • Dynamic Paint Modifier
        • Explode Modifier
        • Fluid Modifier
        • Ocean Modifier
        • Particle Instance Modifier
        • Particle System Modifier
        • Soft Body Modifier
      • Geometry Nodes Modifier
    • Geometry Nodes
      • Introduzione
      • Inspection
      • Attributes
      • Campi
      • Instances
      • Baking
      • Node-Based Tools
      • Gizmo
      • Nodi Ingresso
        • Costante
          • Boolean Node
          • Collection Node
          • Color Node
          • Nodo Immagine
          • Integer Node
          • Material Node
          • Object Node
          • Rotation Node
          • String Node
          • Nodo Valore
          • Vector Node
        • Gizmo
          • Dial Gizmo
          • Linear Gizmo
          • Transform Gizmo
        • Importa
          • CSV (.csv)
          • Wavefront (.obj)
          • Stanford PLY (.ply)
          • STL (.stl)
          • Text (.txt)
          • OpenVDB (.vdb)
        • Scena
          • 3D Cursor Node
          • Active Camera Node
          • Camera Info Node
          • Collection Info Node
          • Image Info Node
          • Is Viewport Node
          • Mouse Position Node
          • Object Info Node
          • Scene Time Node
          • Self Object Node
          • Viewport Transform Node
      • Nodi Uscita
        • Enable Output Node
        • Warning Node
        • Viewer Node
      • Attribute Nodes
        • Attribute Statistic Node
        • Domain Size Node
        • Blur Attribute Node
        • Capture Attribute Node
        • Remove Named Attribute Node
        • Store Named Attribute Node
      • Geometry Nodes
        • Read
          • ID Node
          • Index Node
          • Named Attribute Node
          • Normal Node
          • Position Node
          • Radius Node
          • Selection Node
          • Active Element Node
        • Sample
          • Geometry Proximity Node
          • Index of Nearest
          • Raycast Node
          • Sample Index Node
          • Sample Nearest Node
        • Write
          • Set Geometry Name Node
          • Set ID Node
          • Set Position Node
          • Set Selection Node
        • Material Nodes
          • Replace Material Node
          • Material Index Node
          • Material Selection Node
          • Set Material Node
          • Set Material Index Node
        • Operations
          • Bake Node
          • Bounding Box Node
          • Convex Hull Node
          • Delete Geometry Node
          • Duplicate Elements Node
          • Merge by Distance Node
          • Split To Instances Node
          • Sort Elements Node
          • Transform Geometry Node
          • Separate Components Node
          • Separate Geometry Node
          • Displace Geometry Node
          • Smooth Geometry Node
        • Geometry to Instance Node
        • Join Geometry Node
        • Geometry Input Node
        • Selection Nodes
          • Box Selection Node
          • Normal Selection Node
          • Sphere Selection Node
      • Curve Nodes
        • Read
          • Curve Handle Positions Node
          • Curve Length Node
          • Curve Tangent Node
          • Curve Tilt Node
          • Endpoint Selection Node
          • Handle Type Selection Node
          • Is Spline Cyclic Node
          • Spline Length Node
          • Spline Parameter Node
          • Spline Resolution Node
        • Sample
          • Sample Curve Node
        • Write
          • Set Curve Normal Node
          • Set Curve Radius Node
          • Set Curve Tilt Node
          • Set Handle Positions Node
          • Set Handle Type Node
          • Set Spline Cyclic Node
          • Set Spline Resolution Node
          • Set Spline Type Node
        • Operations
          • Curve to Mesh Node
          • Curve to Points Node
          • Curves to Grease Pencil Node
          • Deform Curves on Surface Node
          • Fill Curve Node
          • Fillet Curve Node
          • Interpolate Curves Node
          • Resample Curve Node
          • Reverse Curve Node
          • Subdivide Curve Node
          • Trim Curve Node
        • Primitives
          • Arc Node
          • Bézier Segment Node
          • Curve Circle Node
          • Curve Line Node
          • Spiral Node
          • Quadratic Bézier Node
          • Quadrilateral Node
          • Star Node
        • Topology
          • Curve of Point Node
          • Offset Point in Curve Node
          • Points of Curve Node
      • Grease Pencil Nodes
        • Read
          • Named Layer Selection Node
        • Write
          • Set Grease Pencil Color Node
          • Set Grease Pencil Depth Node
          • Set Grease Pencil Softness Node
        • Operations
          • Grease Pencil to Curves Node
          • Merge Layers Node
      • Instances Nodes
        • Instance on Points Node
        • Instances to Points Node
        • Realize Instances Node
        • Rotate Instances Node
        • Scale Instances Node
        • Translate Instances Node
        • Set Instance Transform Node
        • Instance Bounds Node
        • Instance Transform Node
        • Instance Rotation Node
        • Instance Scale Node
        • Instance on Elements Node
        • Randomize Transforms Node
      • Mesh Nodes
        • Read
          • Edge Angle Node
          • Edge Neighbors Node
          • Edge Vertices Node
          • Edges to Face Groups Node
          • Face Area Node
          • Face Group Boundaries Node
          • Face Neighbors Node
          • Face Set Node
          • Is Face Planar Node
          • Is Edge Smooth Node
          • Is Face Smooth Node
          • Mesh Island Node
          • Shortest Edge Paths Node
          • Vertex Neighbors Node
          • Edge Length Node
          • Face Corner Angle Node
          • Is Edge Boundary Node
          • Is Edge Loose Node
          • Is Edge Manifold Node
          • Is UV Split Node
        • Sample
          • Sample Nearest Surface Node
          • Sample UV Surface Node
        • Write
          • Set Face Set Node
          • Set Mesh Normal Node
          • Set Shade Smooth Node
        • Operations
          • Dual Mesh Node
          • Edge Paths to Curves Node
          • Edge Paths to Selection Node
          • Extrude Mesh Node
          • Flip Faces Node
          • Mesh Boolean Node
          • Mesh to Curve Node
          • Mesh to Density Grid Node
          • Mesh to Points Node
          • Mesh to SDF Grid Node
          • Mesh to Volume Node
          • Scale Elements Node
          • Split Edges Node
          • Subdivide Mesh Node
          • Subdivision Surface Node
          • Triangulate Node
        • Primitives
          • Cone Node
          • Cube Node
          • Cylinder Node
          • Grid Node
          • Icosphere Node
          • Mesh Circle Node
          • Mesh Line Node
          • UV Sphere Node
        • Topology
          • Corners of Edge Node
          • Corners of Face Node
          • Corners of Vertex Node
          • Edges of Corner Node
          • Edges of Vertex Node
          • Face of Corner Node
          • Offset Corner in Face Node
          • Vertex of Corner Node
        • UV
          • Pack UV Islands Node
          • UV Tangent Node
          • UV Unwrap Node
      • Point Nodes
        • Distribute Points in Volume
        • Distribute Points in Grid
        • Distribute Points on Faces
        • Points Node
        • Points to Curves Node
        • Points to SDF Grid
        • Points to Vertices Node
        • Points to Volume Node
        • Set Point Radius Node
      • Volume Nodes
        • Read
          • Get Named Grid Node
          • Grid Info Node
          • Voxel Index Node
        • Sample
          • Sample Grid Node
          • Sample Grid Index Node
          • Advect Grid Node
          • Grid Curl Node
          • Grid Divergence Node
          • Grid Gradient Node
          • Grid Laplacian Node
        • Write
          • Set Grid Background Node
          • Set Grid Transform Node
          • Store Named Grid Node
        • Operations
          • Volume to Mesh Node
          • Grid to Mesh Node
          • SDF Grid Boolean Node
          • SDF Fillet Node
          • SDF Grid Laplacian Node
          • SDF Grid Mean Node
          • SDF Grid Mean Curvature Node
          • SDF Grid Median Node
          • SDF Grid Offset Node
          • Field to Grid Node
          • Prune Grid Node
          • Voxelize Grid Node
        • Primitives
          • Volume Cube Node
      • Simulation Zone
      • Color Utility Nodes
        • Blackbody Node
        • Gamma Node
        • Color Ramp Node
        • RGB Curves Node
        • Combine Color Node
        • Mix Color Node
        • Separate Color Node
      • Nodi Texture
        • Brick Texture Node
        • Checker Texture Node
        • Gabor Texture Node
        • Gradient Texture Node
        • Image Texture Node
        • Magic Texture Node
        • Musgrave Texture Node
        • Noise Texture Node
        • Voronoi Texture Node
        • Wave Texture Node
        • White Noise Texture Node
      • Utilities Nodes
        • Math
          • Bit Math Node
          • Boolean Math Node
          • Clamp Node
          • Compare Node
          • Float Curve
          • Float To Integer Node
          • Hash Value Node
          • Integer Math Node
          • Map Range Node
          • Math Node
          • Mix Node
        • Testo
          • Format String Node
          • Join Strings Node
          • Match String Node
          • Replace String Node
          • Slice String Node
          • Find in String Node
          • String Length Node
          • String to Curves Node
          • String to Value Node
          • Value to String Node
          • Special Characters Node
        • Vector
          • Radial Tiling Node
          • Vector Curves Node
          • Vector Math Node
          • Vector Rotate Node
          • Combine XYZ Node
          • Mix Vector Node
          • Separate XYZ Node
          • Combine Cylindrical Node
          • Combine Spherical Node
          • Separate Cylindrical Node
          • Separate Spherical Node
        • Bundle
          • Combine Bundle Node
          • Separate Bundle Node
          • Join Bundle Node
        • Closure
          • Closure
          • Evaluate Closure
        • Field
          • Accumulate Field Node
          • Evaluate at Index Node
          • Evaluate on Domain Node
          • Field Average Node
          • Field Min & Max Node
          • Field Variance Node
        • Matrix
          • Combine Matrix Node
          • Combine Transform Node
          • Invert Matrix Node
          • Matrix Determinant Node
          • Multiply Matrices Node
          • Project Point Node
          • Separate Matrix Node
          • Separate Transform Node
          • Transform Direction Node
          • Transform Point Node
          • Transpose Matrix Node
        • Rotazione
          • Align Rotation to Vector Node
          • Axes to Rotation Node
          • Axis Angle to Rotation Node
          • Euler to Rotation Node
          • Invert Rotation Node
          • Mix Rotation
          • Rotate Rotation Node
          • Rotate Vector Node
          • Rotation to Euler Node
          • Rotation to Quaternion Node
          • Quaternion to Rotation Node
        • For Each Geometry Element Zone
        • Index Switch Node
        • Menu Switch Node
        • Random Value Node
        • Repeat Zone
        • Switch Node
        • Random Rotation Node
        • Deprecated
          • Align Euler to Vector Node
          • Rotate Euler Node
      • Gruppo
      • Generate Nodes
        • Array Node
        • Curve to Tube Node
        • Scatter on Surface Node
      • Hair Nodes
        • Deformation
          • Blend Hair Curves
          • Displace Hair Curves
          • Frizz Hair Curves
          • Hair Curves Noise
          • Roll Hair Curves
          • Rotate Hair Curves
          • Shrinkwrap Hair Curves
          • Smooth Hair Curves
          • Straighten Hair Curves
          • Trim Hair Curves
        • Generation
          • Duplicate Hair Curves
          • Generate Hair Curves
          • Interpolate Hair Curves
        • Guide
          • Braid Hair Curves
          • Clump Hair Curves
          • Create Guide Index Map
          • Curl Hair Curves
        • Read
          • Curve Info
          • Curve Root
          • Curve Segment
          • Curve Tip
          • Hair Attachment Info
        • Utility
          • Attach Hair Curves to Surface
          • Redistribute Curve Points
          • Restore Curve Segment Length
        • Write
          • Set Hair Curve Profile
      • Normals Nodes
        • Smooth By Angle Node Group
    • Trasforma
      • Introduzione
      • Transform Modal Map
  • Sculpting & Painting
    • Introduzione
    • Brushes
      • Introduzione
      • Manage Brushes
      • Brush Settings
      • Texture & Texture Mask
      • Stroke
      • Riduzione
      • Cursore
    • Selection & Visibility
    • Navigating in Paint Modes
    • Sculpting
      • Introduzione
        • Generale
        • The Brush
        • Gesture Tools
        • Visibility, Masking & Face Sets
        • Filters
        • Transforming
        • Painting
        • Working with Multiple Objects
        • Adaptive Resolution
        • Cloth Sculpting
      • Brushes
        • Brushes
        • Draw
        • Draw Sharp
        • Clay
        • Clay Strips
        • Clay Thumb
        • Layer
        • Inflate
        • Blob
        • Crease
        • Smooth
        • Plane
        • Scrape Multiplane
        • Pinch
        • Grab
        • Elastic Deform
        • Snake Hook
        • Thumb
        • Pose
        • Nudge
        • Ruota
        • Relax Slide
        • Boundary
        • Cloth
        • Density
        • Maschera
        • Draw Face Sets
        • Erase Multires Displacement
        • Smear Multires Displacement
        • Pittura
        • Smear
      • Barra degli strumenti
      • Strumenti
        • Pennello
        • Mask Gesture Tools
        • Hide Gesture Tools
        • Face Set Gesture Tools
        • Trim Gesture Tools
        • Line Project
        • Mesh Filter
        • Cloth Filter
        • Color Filter
        • Edit Face Set
        • Mask by Color
        • Transforms
      • Strumento Impostazioni
        • Brushes
          • Introduzione
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Riduzione
          • Cursore
        • Brush Settings
          • Brush Settings
          • Texture
          • Stroke
          • Riduzione
          • Cursore
        • Dyntopo
        • Remesh
        • Symmetry
        • Opzioni
      • Controlli
      • Modifica
        • Sculpt
        • Maschera
        • Face Sets
        • Expand
    • Pittura Texture
      • Introduzione
      • Brushes
      • Strumento Impostazioni
        • Texture Slots
        • Brushes
          • Introduzione
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Riduzione
          • Cursore
        • Brush Settings
          • Texture
          • Stroke
          • Riduzione
          • Cursore
        • Maschera
        • Symmetry
        • Opzioni
        • Tiling
      • Modifica
    • Vertex Paint
      • Introduzione
      • Brushes
      • Vertex Paint Tools
      • Strumento Impostazioni
        • Brushes
          • Introduzione
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Riduzione
          • Cursore
        • Brush Settings
          • Texture
          • Stroke
          • Riduzione
          • Cursore
        • Symmetry
      • Modifica
    • Weight Paint
      • Introduzione
      • Brushes
      • Weight Paint Tools
      • Strumento Impostazioni
        • Brushes
          • Introduzione
          • Manage Brushes
          • Brush Settings
          • Texture & Texture Mask
          • Stroke
          • Riduzione
          • Cursore
        • Brush Settings
          • Stroke
          • Riduzione
          • Cursore
        • Symmetry
        • Opzioni
      • Using Vertex Groups
      • Modifica
    • Curves Sculpting
      • Introduzione
      • Brushes
        • Selection Paint
        • Add Curves
        • Delete Curves
        • Density Brush
        • Comb Curves
        • Snake Hook Curves
        • Grow / Shrink Curves
        • Pinch Curves
        • Puff Curves
        • Smooth Curves
        • Slide Curves
      • Common Settings
  • Grease Pencil
    • Introduzione
    • Structure
    • Primitives
    • Proprietà
      • Object Properties
      • Data Properties
        • Livelli
        • Onion Skinning
        • Impostazioni
    • Modificatori
      • Introduzione
      • Generazione
        • Array Modifier
        • Build Modifier
        • Dot Dash Modifier
        • Envelope Modifier
        • Length Modifier
        • Line Art Modifier
        • Mirror Modifier
        • Multiple Strokes
        • Outline Modifier
        • Simplify Modifier
        • Subdivide Modifier
      • Deformazione
        • Armature Modifier
        • Hook Modifier
        • Lattice Modifier
        • Noise Modifier
        • Offset Modifier
        • Shrinkwrap Modifier
        • Smooth Modifier
        • Thickness Modifier
      • Colore
        • Hue/Saturation Modifier
        • Opacity Modifier
        • Tint Modifier
      • Modifica
        • Texture Mapping Modifier
        • Time Offset Modifier
        • Vertex Weight Angle Modifier
        • Vertex Weight Proximity Modifier
    • Visual Effects
      • Introduzione
      • Blur Visual Effect
      • Colorize Visual Effect
      • Flip Visual Effect
      • Glow Visual Effect
      • Pixelate Visual Effect
      • Rim Visual Effect
      • Shadow Visual Effect
      • Swirl Visual Effect
      • Wave Distortion Visual Effect
    • Materials
      • Proprietà
    • Multiframe
    • Animazione
      • Introduzione
      • Interpolation
      • Animation Tools
    • Modalità Oggetto
      • Draw Mode
        • Introduzione
        • Brushes
          • Draw Brushes
          • Tint Brush
        • Drawing Tools
        • Strumenti
          • Brush Tool
          • Erase Tool
          • Fill Tool
          • Trim Tool
          • Contagocce
          • Line Tool
          • Polyline Tool
          • Arc Tool
          • Curve Tool
          • Box Tool
          • Circle Tool
          • Interpolate
        • Tools Settings
          • Brush Asset
          • Brush Settings
          • Colore
        • Stroke Placement
        • Drawing Plane
        • Drawing Operations
      • Modalità Scolpitura
        • Introduzione
        • Sculpting Brushes
        • Sculpting Tools
        • Brush Settings
      • Modalità Modifica
        • Introduzione
        • Selezione
        • Strumenti
          • Editing Tools
          • Pen
        • Grease Pencil Menu
        • Stroke Menu
        • Point Menu
      • Vertex Paint Mode
        • Introduzione
        • Vertex Paint Brushes
        • Vertex Paint Tools
        • Brush Settings
        • Modifica
      • Weight Paint Mode
        • Introduzione
        • Weight Paint Brushes
        • Weight Paint Tools
        • Strumento Impostazioni
          • Brush Settings
          • Opzioni
        • Weights Menu
      • Modalità Oggetto
        • Trace Image to Grease Pencil
  • Animation & Rigging
    • Introduzione
    • Animation Editors
    • Fotogrammi Chiave (keyframes)
      • Introduzione
      • Modifica
      • Keying Sets
    • Armature
      • Introduzione
      • Ossa
        • Introduzione
        • Bone Collections
        • Structure
        • Strumenti
          • Barra degli strumenti
          • Strumento Impostazioni
        • Selezione
        • Modifica
          • Introduzione
          • Trasforma
          • Bone Roll
          • Estrudi
          • Duplica
          • Fill Between Joints
          • Split
          • Separate Bones
          • Subdivide
          • Switch Direction
          • Symmetrize
          • Naming
          • Parenting
          • Proprietà
          • Cancella
        • Proprietà
          • Trasforma
          • Bendy Bones
          • Relations
          • Inverse Kinematics
          • Deformazione
          • Viewport Display
          • Custom Properties
      • Proprietà
        • Introduzione
        • Bone Collections
        • Selection Sets
        • Viewport Display
      • Structure
      • Skinning
        • Introduzione
        • Armature Deform Parent
      • Posing
        • Introduzione
        • Selezione
        • Modifica
          • Introduzione
          • Clear Transform
          • Apply
          • In-Betweens
          • Propagate
          • Copy/Paste Pose
          • Pose Library
          • Add IK to Bone
          • Remove IK
          • Flip Quats
          • Mostra/Nascondi
        • Strumento Impostazioni
        • Bone Constraints
          • Introduzione
          • Inverse Kinematics
          • Spline IK
    • Reticolo
    • Vincoli
      • Introduzione
      • Interfaccia
        • Intestazione
        • Comune
        • Stack
      • Tracciamento del Movimento
        • Camera Solver Constraint
        • Follow Track Constraint
        • Object Solver Constraint
      • Trasforma
        • Copy Location Constraint
        • Copy Rotation Constraint
        • Copy Scale Constraint
        • Copy Transforms Constraint
        • Limit Distance Constraint
        • Limit Location Constraint
        • Limit Rotation Constraint
        • Limit Scale Constraint
        • Maintain Volume Constraint
        • Transformation Constraint
        • Transform Cache Constraint
      • Tracciamento
        • Clamp To Constraint
        • Damped Track Constraint
        • Inverse Kinematics Constraint
        • Locked Track Constraint
        • Spline IK Constraint
        • Stretch To Constraint
        • Track To Constraint
      • Relazioni
        • Action Constraint
        • Armature Constraint
        • Child Of Constraint
        • Floor Constraint
        • Follow Path Constraint
        • Geometry Attribute Constraint
        • Pivot Constraint
        • Shrinkwrap Constraint
    • Actions
    • Guide (driver)
      • Introduzione
      • Uso
      • Drivers Panel
      • Workflow & Examples
      • Risoluzione problemi
    • Markers
    • Chiavi Forma
      • Introduzione
      • Shape Keys Panel
      • Flusso di Lavoro
    • Percorsi di Movimento
  • Fisica
    • Introduzione
    • Rigid Body
      • Introduzione
      • Rigid Body Properties
        • Impostazioni
        • Collisions
        • Dynamics
      • Rigid Body World
      • Rigid Body Constraints
        • Introduzione
        • Tipi
          • Fixed Constraint
          • Point Constraint
          • Hinge Constraint
          • Slider Constraint
          • Piston Constraint
          • Generic Constraint
          • Generic Spring Constraint
          • Motor Constraint
      • Tips
    • Cloth
      • Introduzione
      • Impostazioni
        • Physical Properties
        • Cache
        • Shape
        • Collisions
        • Property Weights
        • Field Weights
      • Esempi
    • Soft Body
      • Introduzione
      • Impostazioni
        • Oggetto
        • Simulation
        • Cache
        • Goal
        • Bordi
        • Self Collision
        • Solver
      • Forces
        • Exterior
        • Interior
      • Collision
      • Esempi
    • Fluid
      • Introduzione
      • Tipo
        • Domain
          • Impostazioni
          • Gas Settings
            • Adaptive Domain
            • Noise
            • Viewport Display
          • Liquid Settings
            • Diffusion
            • Particles
            • Mesh
          • Guide
          • Raccolte
          • Cache
          • Field Weights
        • Flow
        • Effector
      • Materials
    • Particle System
      • Introduzione
      • Particle System Panel
      • Emitter
        • Emission
        • Cache
        • Velocity
        • Rotazione
        • Fisica
          • Introduzione
          • Newtonian
          • Keyed
          • Boids
          • Fluid
        • Render
        • Viewport Display
        • Children
        • Force Fields
        • Vertex Groups
      • Hair
        • Introduzione
        • Emission
        • Hair Dynamics
        • Render
        • Shape
        • Children
        • Viewport Display
      • Texture Influence
      • Particle Edit Mode
    • Dynamic Paint
      • Introduzione
      • Pennello
      • Tela
    • Forces
      • Gravity
      • Force Fields
        • Introduzione
        • Boid
        • Charge
        • Curve Guide
        • Trascina
        • Fluid Flow
        • Force
        • Harmonic
        • Lennard-Jones
        • Magnetic
        • Texture
        • Turbulence
        • Vortex
        • Wind
    • Collision
    • Baking Physics Simulations
    • Simulation Nodes
  • Rendering
    • Introduzione
    • EEVEE
      • Introduzione
      • Render Settings
        • Campionatura
        • Clamping
        • Raytracing
        • Volumes
        • Curve
        • Depth of Field
        • Sfocatura movimento
        • Film
        • Performance
        • Grease Pencil
      • Scene Settings
      • World Settings
      • Object Settings
        • Object Properties
      • Materials
      • Light Settings
      • Light Probes
        • Sphere
        • Plane
        • Volume
      • Limitations
        • Limitations
        • Supported Nodes
    • Cycles
      • Introduzione
      • Render Settings
        • Campionatura
        • Percorsi Luce
        • Volumes
        • Suddivisione
        • Curve
        • Simplify
        • Sfocatura movimento
        • Film
        • Performance
        • Grease Pencil
      • World Settings
      • Object Settings
        • Oggetto
        • Camere
      • Material Settings
      • Light Settings
      • GPU Rendering
      • Precalcolo del Render
      • Optimizing Renders
        • Ridurre il Rumore
        • Nodi Shader
      • Open Shading Language
      • Custom Camera
    • Workbench
      • Introduzione
      • Performance
      • Campionatura
      • Illuminazione
      • Object Color
      • Opzioni
      • Grease Pencil
      • Viewport Display
    • Camere
    • Lights
      • Light Objects
      • Light Linking
      • World Environment
    • Materials
      • Introduzione
      • Components
        • Superfici
        • Volumes
        • Displacement
      • Assignment
      • Anteprima
      • Impostazioni
      • Line Art
      • Legacy Textures
        • Introduzione
        • Colors
        • Blend
        • Clouds
        • Distorted Noise
        • Image or Movie
        • Magic
        • Marble
        • Musgrave
        • Noise
        • Stucci
        • Voronoi
        • Wood
    • Nodi Shader
      • Introduzione
      • Ingresso
        • Ambient Occlusion Node
        • Attribute Node
        • Bevel Node
        • Camera Data Node
        • Fresnel Node
        • Geometry Node
        • Curves Info Node
        • Layer Weight Node
        • Light Path Node
        • Object Info Node
        • Particle Info Node
        • Point Info
        • Color Node
        • Tangent Node
        • Texture Coordinate Node
        • UV Map Node
        • Nodo Valore
        • Color Attribute Node
        • Volume Info Node
        • Wireframe Node
      • Output
        • AOV Output Node
        • Material Output Node
        • Light Output Node
        • World Output Node
      • Shader
        • Add Shader
        • Sfondo
        • Diffuso BSDF
        • Emission
        • Glass BSDF
        • Glossy BSDF
        • Hair BSDF
        • Holdout
        • Mix Shader
        • Metallic BSDF
        • Generico BSDF (Principled)
        • Principled Hair BSDF
        • Principled Volume
        • Ray Portal BSDF
        • Refraction BSDF
        • Specular BSDF
        • Subsurface Scattering
        • Toon BSDF
        • Translucent BSDF
        • Transparent BSDF
        • Sheen BSDF
        • Volume Absorption
        • Volume Scatter
        • Volume Coefficients
      • Displacement
        • Bump Node
        • Displacement Node
        • Normal Map Node
        • Vector Displacement Node
      • Texture
        • Brick Texture Node
        • Checker Texture Node
        • Environment Texture Node
        • Gabor Texture Node
        • Gradient Texture Node
        • IES Texture Node
        • Image Texture Node
        • Magic Texture Node
        • Noise Texture Node
        • Sky Texture Node
        • Voronoi Texture Node
        • Wave Texture Node
        • White Noise Texture Node
      • Colore
        • Blackbody Node
        • Brightness/Contrast Node
        • Color Ramp Node
        • Gamma Node
        • Hue/Saturation/Value Node
        • Invert Color Node
        • Light Falloff Node
        • Mix Color Node
        • RGB Curves Node
        • Wavelength Node
        • Combine Color Node
        • Separate Color Node
        • RGB to BW Node
        • Shader To RGB Node
      • Utilities
        • Math Nodes
          • Clamp Node
          • Float Curve
          • Map Range Node
          • Math Node
          • Mix Node
        • Vector Nodes
          • Combine XYZ Node
          • Mix Vector Node
          • Separate XYZ Node
          • Mapping Node
          • Normal Node
          • Vector Curves Node
          • Radial Tiling Node
          • Vector Rotate Node
          • Vector Transform Node
          • Combine Cylindrical Node
          • Combine Spherical Node
          • Separate Cylindrical Node
          • Separate Spherical Node
        • Repeat Zone
        • Closure
        • Evaluate Closure
        • Combine Bundle Node
        • Separate Bundle Node
        • Menu Switch Node
        • Script Node
      • Gruppo
    • Color Management
      • Color Spaces
      • Displays and Views
      • OpenColorIO
    • Freestyle
      • Introduzione
      • Render Properties
      • View Layer Properties
        • Freestyle
        • Line Set
        • Line Style
          • Strokes
          • Colore
          • Trasparenza
          • Spessore
          • Geometria
          • Texture
          • Line Style Modifiers
            • Color Modifiers
              • Along Stroke
              • Crease Angle
              • Curvature 3D
              • Distance from Camera
              • Distance from Object
              • Materiale
              • Noise
              • Tangente
            • Alpha Modifiers
              • Along Stroke
              • Crease Angle
              • Curvature 3D
              • Distance from Camera
              • Distance from Object
              • Materiale
              • Noise
              • Tangente
            • Thickness Modifiers
              • Along Stroke
              • Calligraphy
              • Crease Angle
              • Curvature 3D
              • Distance from Camera
              • Distance from Object
              • Materiale
              • Noise
              • Tangente
            • Geometry Modifiers
              • 2D Offset
              • 2D Transform
              • Backbone Stretcher
              • Bézier Curve
              • Blueprint
              • Guiding Lines
              • Perlin Noise 1D
              • Perlin Noise 2D
              • Polygonization
              • Campionatura
              • Simplification
              • Sinus Displacement
              • Spatial Noise
              • Tip Remover
      • Material Properties
      • Python Scripting
    • View Layers & Passes
      • Introduzione
      • Visualizza Livello
      • Passes
      • Filtra
      • View Layer Override
    • Render Output
      • Introduzione
      • Output Properties
        • Formato
        • Frame Range
        • Stereoscopy
          • Introduzione
          • Uso
        • Output
        • Metadata
        • Post Processing
      • Audio Rendering
        • Introduzione
        • Speaker Objects
      • Rendering Animations
      • Animation Player
  • Composizione
    • Introduzione
    • Sidebar
    • Compositor System
    • Image Kernels
    • Nodi Ingresso
      • Costante
        • Color Node
        • Nodo Valore
        • Normal Node
      • Group Input Node
      • Nodo Immagine Bokeh
      • Nodo Immagine
      • Image Info Node
      • Image Coordinates Node
      • Nodo Maschera
      • Nodo Filmato
      • Scena
        • Nodo Livelli Render
        • Scene Time Node
        • Time Curve Node
    • Nodi Uscita
      • Enable Output Node
      • Group Output
      • Viewer Node
      • Nodo Uscita File
    • Color Nodes
      • Adjust
        • Brightness/Contrast Node
        • Color Balance Node
        • Color Correction Node
        • Exposure Node
        • Gamma Node
        • Hue Correct Node
        • Hue/Saturation/Value Node
        • RGB Curves Node
        • Tone Map Node
      • Alpha Convert Node
      • Alpha Over Node
      • Set Alpha Node
      • Combine Color Node
      • Separate Color Node
      • Depth Combine Node
      • Mix Color
      • Blackbody Node
      • Color Ramp Node
      • Convert Colorspace Node
      • Convert to Display Node
      • Invert Color Node
      • RGB to BW Node
    • Creative Nodes
      • Kuwahara Node
      • Pixelate Node
      • Posterize
      • Sepia Node
      • Split Toning Node
      • Tune Image Node
      • Unsharp Mask Node
    • Filter Nodes
      • Blur Filter Nodes
        • Bilateral Blur Node
        • Blur Node
        • Bokeh Blur Node
        • Defocus Node
        • Directional Blur Node
        • Vector Blur Node
      • Anti-Aliasing Node
      • Convolve Node
      • Denoise Node
      • Despeckle Node
      • Dilate/Erode Node
      • Inpaint Node
      • Filter Node
      • Glare Node
    • Keying Nodes
      • Channel Key Node
      • Chroma Key Node
      • Color Key Node
      • Color Spill Node
      • Difference Key Node
      • Distance Key Node
      • Keying Node
      • Keying Screen Node
      • Luminance Key Node
    • Mask Nodes
      • Cryptomatte Node
      • Cryptomatte Node (Legacy)
      • Box Mask Node
      • Ellipse Mask Node
      • Double Edge Mask Node
      • ID Mask Node
    • Tracking Nodes
      • Plane Track Deform Node
      • Stabilize 2D Node
      • Nodo Posizione Traccia
    • Nodi Texture
      • Brick Texture Node
      • Checker Texture Node
      • Gabor Texture Node
      • Gradient Texture Node
      • Magic Texture Node
      • Noise Texture Node
      • Voronoi Texture Node
      • Wave Texture Node
      • White Noise Texture Node
    • Transform Nodes
      • Rotate Node
      • Scale Node
      • Transform Node
      • Translate Node
      • Corner Pin Node
      • Crop Node
      • Displace Node
      • Flip Node
      • Map UV Node
      • Lens Distortion Node
      • Movie Distortion Node
    • Utilities Nodes
      • Math Nodes
        • Clamp Node
        • Float Curve
        • Map Range Node
        • Math Node
        • Mix Node
      • Vector Nodes
        • Combine XYZ Node
        • Separate XYZ Node
        • Mix Vector Node
        • Radial Tiling Node
        • Vector Curves Node
        • Vector Math Node
        • Vector Rotate Node
        • Combine Cylindrical Node
        • Combine Spherical Node
        • Separate Cylindrical Node
        • Separate Spherical Node
      • Nodo Livelli
      • Normalize Node
      • Split Node
      • Switch Node
      • Menu Switch Node
      • Switch View Node
      • Relative To Pixel Node
      • Retime Node
    • Camera & Lens Effects Nodes
      • Chromatic Aberration Node
      • Sensor Noise Node
      • Vignette Node
    • Gruppo
    • Layout Nodes
    • Limitations
  • Motion Tracking & Masking
    • Tracciamento del Movimento
      • Introduzione
      • Clip View
        • Introduzione
        • Tracking Marker
        • Barra degli strumenti
          • Track
          • Solve
        • Selezione
        • Modifica
          • Ritaglia
          • Track
          • Reconstruction
        • Sidebar
          • Track
            • Track
            • Objects Panel
            • Plane Track
            • Telecamera
            • Marker
          • 2D Stabilization
            • Introduzione
            • 2D Stabilization Panel
            • Flusso di Lavoro
          • Vista
      • Graph View
      • Dope Sheet View
    • Mascheramento
      • Introduzione
      • S-Curves
      • Selezione
      • Modifica
      • Sidebar
  • Video Editing
    • Introduzione
    • Sequencer Scene
    • Setup Your Project
      • Introduzione
      • Video Editing App Template
      • Directory Structure
    • Edit Your Project
      • Introduzione
      • Montage
        • Introduzione
        • Strips
          • Introduzione
          • Scene Strip
          • Clip Strip
          • Mask Strip
          • Movie Strip
          • Sound Strip
          • Image/Sequence Strip
          • Color Strip
          • Text Strip
          • Adjustment Layer Strip
          • Effect Strips
            • Add Strip
            • Subtract Strip
            • Multiply Strip
            • Alpha Over & Alpha Under Strips
            • Color Mix Strip
            • Multicam Selector Strip
            • Speed Control Strip
            • Glow Strip
            • Gaussian Blur Strip
          • Transitions
            • Sound Crossfade
            • Cross Strip
            • Gamma Cross Strip
            • Wipe Strip
        • Strip Modifiers
        • Selezione
        • Modifica
        • Meta Strips
    • Storyboarding
      • Storyboarding App Template
  • Assets, Files, & Data System
    • Introduzione
    • Blender File
      • Opening & Saving
      • Compatibilità
      • Packed Data
      • Blend-Files Previews
      • Rinomina
    • Blocchi-Dati
    • Custom Properties
    • File Paths
    • Linked Libraries
      • Link & Append
      • Library Overrides
    • Asset Libraries
      • Introduzione
      • Asset Catalogs
    • Media Formats
      • Supported Graphics Formats
      • Supported Video & Audio Formats
    • Importing & Exporting Files
      • Alembic
      • Universal Scene Description
      • Wavefront OBJ
      • Stanford PLY
      • STL
      • FBX
      • Import/Export SVG as Grease Pencil
      • Export Grease Pencil as PDF
  • Add-ons
    • Vista 3D
      • VR Scene Inspection
    • Import-Export
      • BioVision Motion Capture (BVH)
      • FBX
      • Scalable Vector Graphics (SVG)
      • UV Layout
      • glTF 2.0
    • Nodo
      • Node Wrangler
    • Rigging
      • Rigify
        • Introduzione
        • Basic Usage
        • Bone Positioning Guide
        • Generated Rig Features
        • Creating Meta-rigs
        • Rig Types
          • Basic
          • Spines
          • Limbs
          • Facce
          • Skin
          • Faccia
        • Feature Sets
    • System
      • Manage UI Translations
  • Avanzate
    • Using Blender From The Command Line
      • Launching from the Command Line
        • Linux
        • macOS
        • Windows
      • Arguments
      • Extensions Command Line Arguments
      • Rendering From The Command Line
    • Scripting & Extending Blender
      • Introduzione
      • Scripting & Security
      • Add-on Tutorial
    • Creating Extensions
      • Getting started
      • Compatible licenses
      • Supported tags
      • Version Number Guidelines
      • Add-ons
      • Python Wheels
      • Creating a Repository
        • Static Repository
        • Dynamic Repository
    • Application Templates
    • Keymap Customization
    • Working Limits
    • Operators
    • Blender’s Directory Layout
    • Deploying Blender in Production
    • Appendices
      • Rotation Modes
  • Risoluzione problemi
    • Startup
    • Vista 3D
    • Graphics Hardware
      • Windows
        • NVIDIA
        • AMD
        • Intel
        • Other GPU
      • Linux
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Menu Switch Node¶

Menu Switch Node.

The Menu Switch node outputs one of its inputs based on a selected menu item. Only the active input is evaluated, allowing efficient switching between multiple options.

The available menu entries are defined by the user. Menu items can be added and removed, as well as renamed and reordered in the editor side bar. Renaming a menu entry keeps existing links of the matching input socket.

The menu can be used in node groups and the nodes modifier UI. Connecting the menu input with a Group Input node will expose the menu as a group input. A menu socket in a node group, reroute node, or other pass-through nodes needs to be connected to a Menu Switch node in order to work. An unconnected menu socket will show an empty menu by default.

Connecting multiple Menu Switch nodes to the same output socket creates a conflict (even when the menu entries are the same). To avoid this a menu switch can be wrapped in a node group. Multiple node groups of the same type can be connected to the same menu, since they contain the same menu switch node.

../../../_images/node-types_GeometryNodeMenuSwitch_conflict.webp

Conflict caused by connecting different menus.¶

../../../_images/node-types_GeometryNodeMenuSwitch_group_wrapper.webp

Same node group can be connected without conflict.¶

Vedi anche

The Index Switch Node is similar but it exposes the choices as an integer index.

Ingressi¶

Menù

Determines which input socket is passed through to the output.

One input is created for each menu entry. The input corresponding to the selected menu item is evaluated and passed through.

Menu item labels can be renamed using Ctrl-LMB on the socket name or in the node’s Properties panel.

Additional input sockets can be added by: - Dragging a connection onto the empty socket at the bottom of the list. - Clicking the icon in the node header.

Unused inputs are not computed, improving performance in complex node networks.

Proprietà¶

Tipo

Determines the type of the data that is handled by the node.

Uscite¶

Output

Outputs the value from the input corresponding to the selected menu item, unchanged.

For each menu entry, an additional Boolean output is created. The output corresponding to the selected item is true, and all others are false. These Boolean outputs can be used to trigger different node branches, control visibility, or drive conditional operations elsewhere in the node tree.

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Last updated on 2026-02-06
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  • Menu Switch Node
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