Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
3D Viewport
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Introduction
Channels
F-Curves
Introduction
Editing
특성
F-Curve Modifiers
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
특성
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
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편집기(editor)
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Graph Editor
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F-Curves
F-Curves
Introduction
Direction of Time
Editing
변형
Snap
Mirror
Insert Keyframes
Add F-Curve Modifier
Bake Sound to F-Curves
Jump to Keyframes
Copy/Paste
Duplicate
키프레임 삭제
Handle Type
Interpolation Mode
Easing Mode
Decimate
Clean Keyframes
Clean Channels
Smooth Keys
Sample Keyframes
Bake Curve
Un-Bake Curve
Discontinuity (Euler) Filter
특성
Active F-Curve
Active Keyframe
F-Curve Modifiers
Adding a Modifier
Types of Modifiers
3.0
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