Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
3D Viewport
Introduction
Startup Scene
Object Modes
Navigating
3D Cursor
Selecting
조작
Display
툴바(Toolbar)
Sidebar
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Geometry Node Editor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Outliner
특성
File Browser
Asset Browser
Preferences
Spreadsheet
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
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편집기(editor)
»
3D Viewport
3D Viewport
Introduction
Header Region
Toolbar Region
Sidebar Region
Startup Scene
툴팁의 구조
Object Modes
Object Mode List
Multi-Object Editing
Transferring Objects
Navigating
Introduction
네비게이션
Fly/Walk Navigation
Aligning
Perspective/Orthographic
Local View
Camera View
Viewpoint
View Regions
Contextual Views
3D Cursor
Placement
사용법
Selecting
오브젝트 모드
Edit Mode
Pose Mode
Particle Edit Mode
조작
Transform Orientations
Pivot Point
Snapping
Proportional Editing
Display
Object Type Visibility
Viewport Gizmos
Viewport Overlays
Viewport Shading
툴바(Toolbar)
오브젝트 모드
Edit Mode
Paint Modes
Grease Pencil
Sidebar
Item
Tool
View
Viewport Render
Settings
Rendering
3.0
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