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  • Getting Started
  • 화면(UI)
  • 편집기(editor)
    • 3D Viewport
    • Image Editor
    • UV Editor
      • Introduction
      • Navigating
      • Overlays
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        • Image Tab
          • UV Vertex
          • 이미지
          • UDIM Grid
        • Tool Tab
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          • Display
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          • Annotations
          • Custom Grid
        • Scopes
      • Selecting
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Blender 3.0 Manual
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  • 편집기(editor) »
  • UV Editor »
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Sidebar

Image Tab

UV Vertex

Transform Properties Selecting UVs.

이미지

See Image Settings.

UDIM Grid

Allows you to control the grid size of UDIM tiles.

Tool Tab

Shows the settings for the active tool.

View Tab

Display

You can set the editors display options in this panel.

../../_images/editors_uv_sidebar_display-panel.png

Display panel: With both an image and UVs selected.

Aspect Ratio

Display Aspect for this image. Does not affect rendering.

Repeat Image

Duplicate the image until it is repeated to fill the main view.

Pixel Coordinates

Display UV coordinates in pixels rather than from 0.0 to 1.0

2D Cursor

Location X, Y

Control 2D cursor location.

Annotations

Options for the annotation tool.

Custom Grid

Displays a grid that does not depend on the zoom level to determine the number of subdivisions. The Custom Grid is useful in combination with Absolute Grid Snap to create precise incremental snapping.

Subdivisions

The number of grid units in UV that make one UV unit.

Scopes

See Scopes in the Image Editor.

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© 저작권 : This page is licensed under a CC-BY-SA 4.0 Int. License. 최종 업데이트: 01/28/2022

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