Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
변형
Introduction
Transform Control
Numeric Input
Axis Locking
Precision
이동
회전
축척(Scale)
Move/Scale Texture Space
Align to Transform Orientation
Randomize
Align Objects
Mirror
Clear
Apply
Snap
Duplicate
Duplicate Linked
Join
Asset
Parenting Objects
Relations
Link/Transfer Data
Shading
리지드바디(Rigid Body)
Convert
Show/Hide
Clean Up
Delete
특성
도구
Collections
View Layers
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
»
Scenes & Objects
»
Objects
»
Editing
»
변형
»
Transform Control
Transform Control
Transform controls can be used to modify and control the effects of the available transformations.
Numeric Input
Simple Mode
Advanced Mode
Axis Locking
사용법
Axis Locking Types
Precision
사용법
Snapping
Precision
3.0
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