Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Introduction
Brush
네비게이션
모드들
Sculpting
Introduction
툴바(Toolbar)
도구
Tool Settings
Adaptive Sculpting
Editing
Sculpt
Mask
Face Sets
Texture Paint
Vertex Paint
Weight Paint
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
Sculpting & Painting
»
Sculpting
»
Editing
Editing
Sculpt
Show & Hide
Set Pivot
Rebuild BVH
Transfer Sculpt Mode
Mask
Brush
Editing
Display Settings
Clear Sculpt-Mask Data
Face Sets
Face Set from Masked
Face Set from Visible
Face Set from Edit Mode Selection
Initialize Face Sets
Grow/Shrink Face Sets
Expand Face Set by Topology
Expand Active Face Set
Extract Face Set
Invert Visible Face Sets
Show All Face Sets
Randomize Colors
3.0
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