Blender 2.80 Manual
Iniciando
Interface de usuário
Editores
3D Viewport
Introdução
Cena inicial
Modos para objetos
Navegação
Cursor 3D
Selecting
Controls
Transform Orientation
Object Type Visibility
Viewport Gizmos
Viewport Overlays
Viewport Shading
Toolbar
Propriedades
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Texture Nodes
Video Sequencer
Movie Clip Editor
Tabela de animação
Timeline
Editor gráfico
Drivers Editor
Nonlinear Animation
Editor de texto
Console Python
Info Editor
Esquematizador
Janela de propriedades
File Browser
Preferences
Scenes & Objects
Modelagem
Sculpting & Painting
Grease Pencil
Animation & Rigging
Físicas
Rendering
Composição
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Avançado
Resolução de problemas
Glossário
Sobre este manual
Blender 2.80 Manual
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3D Viewport
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Controls
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Controls
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Transform Orientation
Object Type Visibility
Viewport Gizmos
Viewport Gizmos
Object Gizmos
Empty
Light
Camera
Viewport Overlays
Object Mode
Mesh Edit Mode
Sculpt Mode
Vertex Paint
Weight Paint
Texture Paint
Pose Mode
Grease Pencil
Viewport Shading
Wireframe
Solid
Look Dev
Render
2.80
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