Custom Data¶
Sculpt Mask¶
- Clear Sculpt-Mask Data
- Removes the sculpting mask data layer. See Clearing Mask Data for more information.
Skin Data¶
- Add/Clear Skin Data
- Used to manage the skin data layer which is used by the Cobertura. This operator can be needed in case a skin modifier is created but no skin data exist.
Custom Split Normals¶
- Add Custom Split Normals Data
- Adds a custom split normals data layer, if none exists yet.