Workspaces

Workspaces are essentially predefined window layouts. Blender’s flexibility with Areas lets you create customized workspaces for different tasks such as modeling, animating, and scripting. It is often useful to quickly switch between different workspaces within the same file.

../../_images/interface_window-system_workspaces_screen.png

Os workspace estão localizados na barra superior.

Controles

Tabs

Click on the tabs titles to switch between the workspaces. To cycle between workspaces use Ctrl-PageUp and Ctrl-PageDown. Double click to rename the workspace.

Adicionar +

Clique no botão Add para adicionar um novo espaço de trabalho.

Context menu RMB

O menu de contexto contém opções para duplicar, excluir e reordenar o workspace.

Workspaces padrão

Blender’s default startup shows the «Layout» workspace in the main area. This workspace is a general workspace to preview your scene and objects and contains the following Editors:

  • 3D Viewport on top left.

  • Outliner on top right.

  • Properties on bottom right.

  • Timeline on bottom left.

../../_images/interface_window-system_workspaces_layout.png

Blender’s “Layout” Workspace with four editors.

3D Viewport (yellow), Outliner (green), Properties (blue) and Timeline (red).

O Blender também tem vários outros workspaces adicionados por padrão:

Modelagem

Para modificação da geometria através de ferramentas de modelagem.

Escultura

Para modificação de malhas (meshes) através de ferramentas de escultura.

UV Editing

Mapping of image texture coordinates to 3D surfaces.

Texture Paint

Tools for coloring image textures in the 3D Viewport.

Shading

Tools for specifying material properties for rendering.

Animation

Tools for making properties of objects dependent on time.

Renderização

Para visualização e análise de resultados de renderização.

Composição

Combining and post-processing of images and rendering information.

Geometry Nodes

For procedural modeling using Geometry Nodes.

Scripting

Programming workspace for writing scripts.

Additional Workspaces

O Blender tem alguns Workspaces adicionais para serem escolhidos ao se adicionar um novo workspace:

2D Animation

2D Animation

Espaço de trabalho geral para trabalhar com lápis de graxa.

2D Full Canvas

Similar à «Animação 2D», mas contém uma tela maior.

VFX

Masking

Tools to create 2D masks for compositing.

Rastreamento de movimentos

Tools to motion track and stabilize footage.

Video Editing

Video Editing

Sequence together media into one video.

Save and Override

The workspaces are saved in the blend-file. When you open a file, enabling the Load UI in the File Browser indicates that Blender should use the file’s screen layouts and overriding the current layout. See Load UI.

A custom set of workspaces can be saved as a part of the Defaults.

Workspace Settings

Reference

Editor

Properties

Menu

Active Tool and Workspace Settings ‣ Workspace

Mode

Switch to this Mode when activating the workspace.

Filter Add-ons

Filters which Add-ons are enabled in the active workspace. Keeping the checkbox in the header enables all global add-ons, enabling the checkbox allows you to individually enable add-ons from the list.