Weld Modifier
The Weld modifier looks for groups of vertices within a threshold and merges them, collapsing the surrounding geometry.
Opções
- Mode
Method for choosing which vertices are merged.
- Todos
Merge includes all geometry including loose parts.
- Connected
Merge only includes attached geometry i.e. the modifier will not merge loose parts together.
- Distância
Maximum distance that the vertices must have each other to be merged.
- Only Loose Edges Connected Mode
Only collapse short edges which are not adjacent to any face. This is useful for example to stitch the seams used in cloth simulations.
- Vertex Group
When the Vertex Group option is selected, only vertices with weight above zero will be affected by the modifier.
- Inverter
<->
Inverte a influência do grupo de vértices selecionado, o que significa que o grupo agora representa vértices que não serão deformados pelo modificador.
The setting reverses the weight values of the group.
- Inverter