Blender 3.2 Manual
Getting Started
Sobre o Blender
Instalando o Blender
Configurando o Blender
Sistema de ajuda
Seções
Interface do usuário
Editors
Scenes & Objects
Modelagem
Sculpting & Painting
Lápis de cera
Animação e Rigging
Físicas
Renderização
Composição
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Complementos
Listagem de categorias de add-ons
3D View
Add Curve
Add Mesh
Animation
Câmera
Desenvolvimento
Import-Export
Import & Export of Node Shaders
3D-Coat Applink
Atomic Blender (PDB/XYZ)
BioVision Motion Capture (BVH)
AutoCAD DXF
Camera Animation
Paper Model
Pointcache (pc2)
FBX
Images as Planes
Import Palettes
NewTek MDD
Nuke Animation (chan)
STL
Scalable Vector Graphics (SVG)
Stanford PLY
UV Layout
Wavefront OBJ
Web3D X3D/VRML2
glTF 2.0
Interface
Iluminação
Materials
Mesh
Node
Objeto
Pintura
Render
Rigging
Sequencer
Sistema
UV
Video Tools
Avançado
Resolução de problemas
Glossário
Participe
Contribute Documentation
Blender 3.2 Manual
»
Complementos
»
Import-Export
Import-Export
Import & Export of Node Shaders
3D-Coat Applink
Atomic Blender (PDB/XYZ)
BioVision Motion Capture (BVH)
AutoCAD DXF
Camera Animation
Paper Model
Pointcache (pc2)
FBX
Images as Planes
Import Palettes
NewTek MDD
Nuke Animation (chan)
STL
Scalable Vector Graphics (SVG)
Stanford PLY
UV Layout
Wavefront OBJ
Web3D X3D/VRML2
glTF 2.0
3.2
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