Blender 2.80 Manual
Начало работы
Интерфейс пользователя
Редакторы
3D Viewport
Введение
Startup Scene
Object Modes
Navigating
3D Cursor
Selecting
Controls
Transform Orientation
Object Type Visibility
Viewport Gizmos
Viewport Overlays
Viewport Shading
Toolbar
Properties
Viewport Render
Image Editor
UV Editor
Shader Editor
Compositor
Texture Nodes
Video Sequencer
Movie Clip Editor
Dope Sheet
Timeline
Graph Editor
Drivers Editor
Nonlinear Animation
Text Editor
Python Console
Info Editor
Структуризатор (Outliner)
Properties Editor
File Browser
Preferences
Scenes & Objects
Моделирование
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Расширения
Решение проблем
Словарь
Об этом руководстве
Blender 2.80 Manual
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Редакторы
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3D Viewport
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Controls
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Controls
¶
Transform Orientation
Object Type Visibility
Viewport Gizmos
Viewport Gizmos
Object Gizmos
Empty
Light
Camera
Viewport Overlays
Object Mode
Mesh Edit Mode
Sculpt Mode
Vertex Paint
Weight Paint
Texture Paint
Pose Mode
Grease Pencil
Viewport Shading
Wireframe
Solid
Look Dev
Render
2.80
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