Skinify Rig

This add-on creates a mesh object „Skinify Guy“ covering an armature with a mesh.

  • It works with Rigify:

  • It works with BVH imports:

  • It works with manuelbastionilab add-on:

Aktivácia

  • Otvorte Blender a prejdite Upraviť ‣ Predvoľby ‣ Doplnky.

  • Click Object then Skinify Rig to enable the script.

Použitie

Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If you are doing this to create your own „Skinify Guy“, you can also delete bones. It will work with custom shapes but results may vary.

Viď aj

Please see the old Wiki for the archived original docs.

Referencia

Kategória:

Objekt

Popis:

Creates a mesh object from selected bones.

Poloha:

3D Viewport Pose Mode ‣ Sidebar ‣ Create tab

Súbor:

object_skinify.py

Autor:

Albert Makac (karab44)

Licencia:

GPL 2+

Poznámka:

Tento doplnok je súčasťou balíka Blender.