Sidebar – Бічносмуга
Item – Елемент
Shows Transform settings of the active objects.
Tool – Засіб
Show settings of the active tool and Workspace.
View – Огляд
View Panel – Панель «Огляд»
The View panel lets you set other settings regarding the 3D Viewport. You can show it with the View ‣ View Properties… menu entry.
- Focal Length – Фокусна Відстань
Control the focal length of the 3D Viewport camera in millimeters, unlike a rendering camera.
- Clip Start/End – Старт/Кінець Відсіку
Adjust the minimum and maximum distances range to limit the visible range to the area between two planes that are orthogonal to the viewing direction of the viewport camera. Objects outside the range will not be shown.
Примітка
The definition of the two planes depends on the kind of view:
Perspective view: The planes with distance of start and end from viewport camera.
Orthographic view: The planes with distance of negative end and positive end from the focus point, in this case the Start is ignored.
Попередження
Великий діапазон відсікання дозволить вам бачити як ближні, так і далекі об’єкти, але скоротить точність глибини, що призводить до артефактів.
In some cases, a very large range may cause operations that depend on the depth buffer to become unreliable although this depends on the graphics card and drivers.
Дивіться детальніше тут – Troubleshooting Depth Buffer Glitches.
- Local Camera – Локальна Камера
Use a local camera in this view, selected from the object selector, rather than the scene’s (global) active camera.
- Render Region – Регіон Рендера
Use a Render Region when not looking through a camera. Using Ctrl-B to draw a region will automatically enable this option.
View Lock – Блокування Огляду
- Lock to Object – Блокування з Об’єктом
A Ідентифікатор Даних — Data ID that defines an object as the center of the view. In this case, the view can be rotated around or zoomed towards that central object, but not while you move the object itself (this option is not available in a camera view).
- Lock – Блокування
- To 3D Cursor – До 3D Курсора
Lock the center of the view to the position of the 3D cursor. It is only available when Lock to Object is not active.
- Camera to View – Камера за Оглядом
When in camera view, all changes in the view (pans, rotations, zooms) will affect the active camera. The camera frame will be outlined with a red dashed line.
Підказка
This will move the camera’s parent which can be useful with camera rigs. Use the Camera Parent Lock property to change this behavior.
3D Cursor – 3D Курсор
- Location – Локація
Локація 3D Курсора.
- Rotation – Обертання
Обертання 3D Курсора.
- Rotation Mode – Режим Обертання
The Rotation mode of the 3D Cursor.
Collections – Колекції
The Collections panel shows a list of collections and can be used to control the visibility of collections in the viewport. If a collection contains objects, there is a circle to the left of the collection name. If a collection is empty, there is no circle to the left of the collection name.
- Local Collections – Локальні Колекції
Allows the list of visible collections to be controlled per viewport rather than globally.
- Hide in Viewport (eye icon) – Схов в Оглядвікні (іконка з оком)
Collections can be hidden in the viewport by clicking on the eye icon.
By clicking directly on the collection names, it «isolates» the collection by hiding all other collections, and showing the direct parents and all the children of the selected collection.
Дивись також
Читайте більше тут – Collections.
Annotations – Анотації
Дивіться Annotations для отримання додаткової інформації.