Trình Thao Tác Nút (Node Wrangler)¶
This add-on gives you several tools that help you work with nodes quickly and efficiently. Many functions work for both the Compositor and shader nodes, and some functions bring features already in the Compositor to the shader nodes as well. Some tools are made for a specific function, however we have made it our goal to allow complete flexibility for you to use the tools in every situation, even where we did not intend.
Kích Hoạt (Activation)¶
Mở Blender và chuyển đến Cấu Hình, sau đó đến thẻ Trình Bổ Sung.
Click Node then Node Wrangler to enable the script.
Cách Sử Dụng (Usage)¶
Use panel in Sidebar of node editor or Ctrl-Spacebar keyboard shortcut or individual shortcuts for tools.
Miêu Tả (Description)¶
Kết Nối Lười Biếng (Lazy Connect)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Ctrl-RMB-drag, Shift-Ctrl-RMB
Make links between the nodes without having to precisely select the sockets. Just drag from one node to another while holding Ctrl-RMB. The nodes nearest the mouse are used, so you don't even have to click on one precisely.
Also, use Shift-Ctrl-RMB to show a menu of inputs and outputs to make a more accurate connection. This is useful when working with a large node tree, since you can easily make connections without having to zoom in and out a lot.
Hòa Trộn Lười Biếng (Lazy Mix)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-RMB-drag
Merge outputs of two nodes using a Mix node or Mix Shader node by dragging from one node to another while holding down Alt-RMB. A Mix node or Mix Shader node will be added and the outputs of the nodes will be connected to it.
Hợp Nhất (Merge)¶
Quickly add Mix, Math, Z-Combine, Alpha Over, Mix Shader or Add Shader nodes that will merge outputs of selected nodes.
Hợp Nhất dùng sự Phát Hiện Thể Loại Tự Động (Merge with Automatic Type Detection)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Ctrl-0, Shift-Ctrl-=, Ctrl-Minus, Shift-Ctrl-8, Ctrl-Slash, Shift-Ctrl-Comma, Shift-Ctrl-Period
Selected nodes' outputs will be merged using Mix, Math, Mix Shader or Add Shader nodes, depending on types of selected nodes.
- Add Shift-Ctrl-=
Sets the blend mode or math operation to Add. When shaders are selected an Add Shader will be used.
- Multiply Shift-Ctrl-8
Multiply blend mode or math operation.
- Subtract Ctrl-Minus
Subtract blend mode or math operation.
- Divide Ctrl-Slash
Divide blend mode or math operation.
- Mix Ctrl-0
Mix blend mode or when shaders are selected a Mix Shader node will be used.
- Greater than Shift-Ctrl-Comma
Greater than math operation.
- Less than Shift-Ctrl-Period
Less than math operation.
Hợp Nhất Dùng Nút Hòa Trộn (Merge Using Mix Node)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-Ctrl-Alt-=, Ctrl-Alt-Minus, Shift-Ctrl-Alt-8, Ctrl-Alt-Slash
Using Ctrl-Alt with proper keys will force to use Mix node for merging no matter what types of nodes are selected.
Nút Hợp Nhất dùng Kết Hợp Z (Merge Using Z-Combine Node)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Ctrl-Dấu Chấm (.) Bàn Số (NumpadPeriod)
Z-Combine nodes will be used for merging. If possible -- image and Z-Depth outputs will be linked.
Hợp Nhất Dùng Nút Chồng Alpha Lên (Merge Using Alpha Over Node)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Ctrl-Alt-0
Alpha Over nodes will be used for merging.
Hợp Nhất Dùng Nút Toán (Merge Using Math Node)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-Ctrl-=, Shift-Ctrl-Minus, Shift-Ctrl-8, Shift-Ctrl-Slash, Shift-Ctrl-Comma, Shift-Ctrl-Period
Using Shift-Ctrl with proper keys will force to use Math node for merging no matter what types of nodes are selected.
Thay Đổi Hàng Loạt Chế Độ Pha Trộn / Thao Tác Toán Học (Batch Change Blend Mode / Math Operation)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-Up, Alt-Down, Alt-0, Shift-Alt-=, Alt-Minus, Shift-Alt-8, Alt-Slash, Shift-Alt-Comma, Shift-Alt-Period
Select Mix nodes or Math nodes and change their blend mode or math operation at the same time. Use keys specified above. They will change the blend mode or operation accordingly to: Mix, Add, Subtract, Divide, Less than, Greater than. Use Alt-Up or Alt-Down to go through all available blend modes or math operations.
Đổi Hệ Số Pha Trộn (Change Mix Factor)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-Left, Shift-Alt-Left, Alt-Right, Shift-Alt-Right
Change Factor of selected Mix nodes or Mix Shader nodes.
Use Alt-Right to increase it by 0.1.
Use Alt-Left to decrease it by 0.1.
Use Shift-Alt-Right to increase it by 0.01.
Use Shift-Alt-Left to decrease it by 0.01.
Use Shift-Ctrl-Alt-Left to set factor to 0.0. Additional shortcut is Shift-Ctrl-Alt-0.
Use Shift-Ctrl-Alt-Right to set factor to 1.0. Additional shortcut is Shift-Ctrl-Alt-1.
Xóa Nút Không Sử Dụng (Delete Unused Nodes)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-X
Clean your node tree. Delete all of the nodes that don't contribute to the final result.
Tráo Đổi Kết Nối (Swap Links)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-S
Select two nodes that have something linked to their outputs. Alt-S will swap the outputs. What originally was linked to output of the first node will now be linked to output of the second node and vice versa.
Or, select one node with a single linked input -- Alt-S will cycle the link through the available input sockets. Or, select one node with two linked inputs -- Alt-S will swap the two links. If more than two inputs are linked, the two with matching types will be swapped (such as a Mix node's two color inputs).
Hoàn Lại Phông Nền (Reset Backdrop)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Z
Reset position and scale of the backdrop.
Add UV Layout Attribute Node¶
Tham Chiếu (Reference)
- Trình Đơn (Menu)
Add Attribute node with the attribute set to UV Layout.
Add Vertex Color Attribute Node¶
Tham Chiếu (Reference)
- Trình Đơn (Menu)
Add an Attribute node with the attribute set to vertex color.
Shader Viewer¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-Ctrl-NCT (LMB)
Viewer Node for shaders. Shift-Ctrl-LMB and the output of the node will be linked to newly created Emission shader and Material Output. This is an easy way of previewing textures.
Đóng Khung cái được Chọn (Frame Selected)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-P
Select nodes and "wrap" them in Frame node by hitting Shift-P. Immediately after that hit F6 to set the color and label of the Frame.
Tái Nạp Hình Ảnh (Reload Images)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-R
All of the images used in the node tree (Image inputs, textures) can be reloaded by hitting Alt-R.
Đổi Thể Loại Nút (Switch Node Type)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-S
Change the type of selected node(s) to any other type. Hit Shift-S and you'll get the menu ordered exactly the same as
menu. Choose the new type.Sao Chép các sắp đặt (Copy Settings)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-C
Copy settings of active node to all selected nodes of the same type.
Sao Chép Nhãn Hiệu (Copy Label)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-C
Copy labels all selected nodes based on various criteria. Labels can be copied from labels (names) of active node Shift-V, or from names (labels) of nodes that are linked to selected ones or from the names of sockets that the selected nodes are linked to. All options will be revealed in submenu after hitting Shift-C.
Xóa Nhãn Hiệu (Clear Label)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Alt-L
Clear labels of selected nodes.
Modify Label¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-Alt-L
Batch change labels of selected nodes. Add text to beginning, to end, replace parts of text.
Thêm Sắp Đặt Chất Liệu (Add Texture Setup)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Ctrl-T
Select any shader node, Ctrl-T and an image texture with nodes controlling coordinates will be added. If you select any texture node, only the Texture Coordinate and Mapping nodes will be added. A background shader will get an Environment Texture node with generated mapping.
Thêm Đổi Tuyến vào Đầu Ra (Add Reroutes to Outputs)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Dấu Chéo (Slash)
Reroute nodes will be added and linked to each output of each selected node.
Kết Nối cái Đang Hoạt Động với cái đã Chọn (Link Active to Selected)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Backslash, K, Shift-K, ', Shift-', ;, Shift-;
Link active node to selected nodes basing on various criteria.
Backslash -- Call main Link Active to Selected menu.
K -- Link active to all selected. Use Shift-K to force to replace existing links.
Shift-' -- Link only to selected nodes that have the same name/label as active node (Shift-' to replace existing links).
; -- Link selected when name of output matches the name or label of selected node. Handy for replacing sources. For example Render Layer to image (multi-layer EXR).
Căn Chỉnh Nút (Align Nodes)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-Dấu Bằng (=)
Align nodes horizontally or vertically. Same as S X 0 or S Y 0, but with even spacing between the nodes.
Lựa Chọn nội trong Khung Hình [Phụ Huynh/Con Cái] (Select within Frame [Parent/Children])¶
] -- Select all nodes wrapped in selected Frame node.
[ -- Select frame node that selected nodes are wrapped in.
Ngắt Đầu Ra (Detach Outputs)¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
Shift-Alt-D
Detach output of selected node leaving linked inputs.
Link to Output Node¶
Tham Chiếu (Reference)
- Tổ Hợp Phím Tắt (Shortcut)
O
In compositing -- link to Composite output. In materials -- link to Material Output node.
Thêm Trình Tự Hình Ảnh (Add Image Sequence)¶
Tham Chiếu (Reference)
- Trình Đơn (Menu)
menu for composite nodes, or menu for shader nodes
Select just one image from a sequence in the File Browser and it will automatically detect the length of the sequence and set the node appropriately.
Thêm Nhiều Hình Ảnh (Add Multiple Images)¶
Tham Chiếu (Reference)
- Trình Đơn (Menu)
menu for composite nodes, or menu for shader nodes
Simply allows you to select more than one image and adds a node for each. (Useful for importing multiple render passes or renders for image stacking.)
Xem thêm
Please see the old Wiki for the archived original docs.
Tham Chiếu (Reference)
- Hạng Mục (Category)
Nút (Node)
- Miêu Tả (Description)
Various tools to enhance and speed up node-based workflow.
- Địa Điểm (Location)
or see the hotkeys of individual tools.
- Tập Tin (File)
node_wrangler.py
- Tác Giả (Author)
Bartek Skorupa, Greg Zaal, Sebastian Koenig, Christian Brinkmann, Florian Meyer
- Giấy Phép (License)
GPL
- Ghi Chú (Note)
Trình Bổ Sung này được gói cùng với Blender.