属性颜色渐变¶
Maps values from a float attribute to their corresponding color, based on a color ramp. The resulting colors are stored on the geometry in a color attribute.
输入¶
- 几何数据(Geometry)
Standard geometry input.
- 属性
Name of the attribute that is used as input. It should be a float attribute with values between zero and one.
- 结果
Name of the attribute where the output is stored. If the attribute does not exist yet, it is created.
输出¶
- 几何数据(Geometry)
Standard geometry output.