选择¶
Selection tools are available in the Select Menu in the header, and the shortcuts listed below.
选区同步¶
Turning on the Sync Selection button causes selection of components in the 3D Viewport to sync with their corresponding elements in the UV editor. If off only the selected faces are displayed in the UV editor. These two modes have very different results when transforming components in the UV editor.
See also
选择模式¶
Select Modes dependent on the Sync Selection.
Sync Selection Off¶
- 顶点
Select individual vertices.
- 边
Select edges.
- 面
Select faces.
- 孤岛
Select contiguous groups of faces.
Sync Selection On¶
When selecting UVs or Edges, it behaves like the Shared Vertex option of the Sticky Selection Mode. When selecting Faces, it behaves like the Disabled option of the Sticky Selection Mode.
- 顶点
Select individual vertices.
- 边
Select edges.
- 面
Select faces.
粘性选择模式¶
This selector lets you enable automatic additional selection.
- 共用顶点
Selects UVs that share a mesh vertex, even if they are in different UV locations.
- 共享位置
Selects UVs that are in the same UV location and share a mesh vertex.
- 禁用
Disables Sticky Selection. When you move a UV in this mode, each face owns its own UVs, allowing them to be separated.
最短路径¶
参考
- 模式
编辑模式
- 菜单
- 快捷键
Ctrl-LMB
Selects all UV components along the shortest path from the active component to the one which was selected.
- 捷径跨面
对于顶点和面支持通过对角线路径选中循环边.
- 拓扑距离
该选项计算距离时仅考虑路径上边的数量而不考虑边的长度。
- 填充区域 Shift-Ctrl-LMB
从当前活动的元素到点击的区域,选中所有其最短路径上的元素。
- 间隔式弃选选项
方便于快速进行某个路径上的交替选择。
- 弃选项
重复次序中跳过的元素数量。
- 选中项
重复次序中选择的元素数量。
- 偏移量
从起始点的偏移。
See also
网格编辑 拾取最短路径。
选择循环边¶
参考
- 模式
编辑模式
- 快捷键
Alt-LMB ,或 Shift-Alt-LMB 编辑已有选择。
Holding Alt while selecting a UV component selects a loop of edges that are connected in a line end-to-end, passing through the edge under the mouse pointer. Holding Shift-Alt while clicking adds to the current selection.
See also
Mesh edit Select Edge Loops.