区域

../../_images/interface_window-system_areas_borders.png

区域边界由圆角(黄色高光)表示。

The Blender window is divided up into a number of rectangles called Areas. Areas reserve screen space for 编辑器, such as the 3D Viewport, or the Outliner. In general an Editor provides a way to view and modify your work through a specific part of Blender. All hotkeys you press will affect the contents of the Editor in the Area the mouse pointer is located. Area boundaries are indicated by rounded (beveled) corners.

Areas can be customized to match specific tasks called Workspaces, which can then be named and saved for later use.

改变大小

../../_images/interface_window-system_areas_resize.png

可以通过按住 LMB 并拖动边界调整区域大小。移动鼠标光标移到两个区域之间的边界,直到它变成一个双向箭头,然后按下并拖动。

拆分

../../_images/interface_window-system_areas_split.png

Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining operator. Dragging from area corner inward will split the area. You define the split direction by dragging either horizontally or vertically.

合并

../../_images/interface_window-system_areas_join.png

The Properties is being joined to the Outliner.

Dragging from an area corner outward will join two areas. The area that will be closed gets a dark overlaid arrow. You can select which area will be closed by moving the mouse over areas. Release the LMB to complete the join. If you press Esc or RMB before releasing the mouse, the operation will be aborted.

Note

Areas to be joined must be the same size (width or height) in the direction you wish to join, otherwise nothing will happen. This is so that the combined area remains a rectangle.

区域选项

在区域边界按 RMB 打开 区域选项

Split Area

显示一条指示线用于选择分割的区域和位置,按 Tab 切换水平/垂直分割。

合并区域

覆盖显示合并方向。

互换内容

You can swap the contents between two areas with Ctrl-LMB on one of the corners of the initial area, dragging towards the target area, and releasing the mouse there. The two areas do not need to be side-by-side, though they must be inside the same window.

复制区域到新窗口

参考

菜单

视图(View) ‣ 区域(Area) ‣ 将区域复制到新窗口(Duplicate Area into new Window)

可以使用 视图(View) ‣ 区域(Area) ‣ 将区域复制到新窗口(Duplicate Area into new Window) 创建一个新的包含该区域的浮动窗口。(在一些编辑器中不可用。)

新窗口是一个全功能窗口,是Blender相同实例的一部分。这在用户使用多显示器时很有用。

You can also create a new window from an existing area by Shift-LMB on the area corner, then drag outward slightly.

The window can be closed with the OS Close Window button.

切换区域最大化

参考

菜单

视图(View) ‣ 区域(Area) ‣ 区域最大化(Toggle Maximize Area)

快捷键

Ctrl-Spacebar

The maximized area fill the whole application window. You can maximize an area with View ‣ Area ‣ Toggle Maximize Area menu entry or keyboard shortcut. To return to normal size, use the keyboard shortcut again or the Back to Previous button on the Topbar.

Note

The area your mouse is currently hovering over is the one that will be maximized using the keyboard shortcuts.

切换全屏模式

参考

菜单

视图(View) ‣ 区域(Area) ‣ 切换全屏模式(Toggle Fullscreen Area)

快捷键

Ctrl-Alt-Spacebar

The fullscreen area contains only the main region of the editor. To exit fullscreen use the keyboard shortcut or move the mouse to the top right corner of the area to reveal the return icon.