Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
曲線
介紹
Tools
Structure
Primitives
Selecting
Editing
屬性
Curve Display
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
»
建模
»
曲線
曲線
介紹
Tools
Toolbar
Types
Structure
Splines
Spline Types
Primitives
Bézier Curve
Bézier Circle
NURBS Curve
NURBS Circle
Path
Selecting
Select Menu
Select Random
Checker Deselect
Select Linked
Select Similar
(De)select First/Last
Select Next/Previous
Select More/Less
Pick Shortest Path
Editing
Transform Panel
Curve
Control Points
段
Other
屬性
Shape
Geometry
Path Animation
Active Spline
Curve Display
3.0
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