Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
曲線
表面(Surface)
介紹
Toolbar
Structure
Primitives
Selecting
Editing
屬性
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
»
建模
»
表面(Surface)
表面(Surface)
介紹
Visualization
Conversion
Toolbar
Structure
Control Points, Rows and Grid
權重
Primitives
NURBS Curve
NURBS Circle
NURBS Surface
NURBS Cylinder
NURBS Sphere
NURBS Torus
Selecting
Select Menu
Select Random
Checker Deselect
Select Linked
Select Similar
Select Control Point Row
Select More/Less
Editing
Transform Panel
Surface
Control Points
段
屬性
Shape
Active Spline
3.0
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