Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
網面
介紹
Structure
Primitives
Tools
Selecting
Editing
屬性
UVs
UVs & Texture Space
Unwrapping
Tools
Editing
Workflows
Using UV Maps
Mesh Analysis
Retopology
曲線
表面(Surface)
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
Contribute Documentation
Blender 3.0 Manual
»
建模
»
網面
»
UVs
UVs
UVs & Texture Space
UV Maps
Texture Space
Unwrapping
介紹
Seams
Tools
Toolbar
Types
Editing
Transform
Mirror
Snap
Merge
Split
Unwrap
Pin & Unpin
Mark/Clear Seams
Seams from Islands
Pack Islands
Average Island Scale
Minimize Stretch
Stitch
Align
Show/Hide Faces
Export UV Layout
Proportional Editing
UV Options
3D Viewport
Workflows
Layout Workflow
UDIMs
Using UV Maps
Using the Test Grid
3.0
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