Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
介紹
Eevee
Cycles
Workbench
相機
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
介紹
Output Properties
Format
Frame Range
Stereoscopy
Output
Metadata
Post Processing
Audio Rendering
Rendering Animations
Animation Player
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
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Blender 3.0 Manual
»
Rendering
»
Render Output
»
Output Properties
Output Properties
Format
Frame Range
Time Remapping
Stereoscopy
介紹
Usage
Output
Encoding
Metadata
Note
Burn into Image
Post Processing
3.0
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