Blender 3.0 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
介紹
Eevee
Cycles
Workbench
相機
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
介紹
Output Properties
Format
Frame Range
Stereoscopy
介紹
Usage
Output
Metadata
Post Processing
Audio Rendering
Rendering Animations
Animation Player
合成
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
附加元件
進階
障礙排除
Glossary
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Blender 3.0 Manual
»
Rendering
»
Render Output
»
Output Properties
»
Stereoscopy
Stereoscopy
介紹
Usage
介紹
Stereoscopy Setup
Camera
Viewport
Stereo 3D Display
Viewport Preview
Rendering and Image Editor
Image Formats
Final Considerations
Window Stereo 3D Display
Stereo 3D Camera
Viewport Stereo 3D
Multi-View and Stereo 3D Image I/O
Image Editor
Compositor
3.0
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