Blender 3.6 Manual Logo

起步入門

  • 關於 Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • 使用者介面
  • 編輯器
  • Scenes & Objects
  • 建模
    • 介紹
    • 網面
      • 介紹
      • Structure
      • Primitives
      • Tools
      • Selecting
      • Editing
      • 屬性
      • UVs
        • UVs & Texture Space
        • Unwrapping
        • Tools
        • Editing
        • Workflows
        • Using UV Maps
      • Mesh Analysis
      • Retopology
    • 曲線
    • 表面(Surface)
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
  • Rendering
  • 合成
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 附加元件
  • 進階
  • 障礙排除
  • Glossary
  • Manual Index

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • 建模
  • 網面
  • UVs

UVs

  • UVs & Texture Space
    • UV Maps
    • Texture Space
  • Unwrapping
    • 介紹
    • Seams
  • Tools
    • Toolbar
    • Types
  • Editing
    • Transform
    • Randomize
    • Mirror
    • Snap
    • Merge
    • Split
    • Unwrap
    • Pin & Unpin
    • Mark/Clear Seams
    • Seams from Islands
    • Pack Islands
    • Average Island Scale
    • Minimize Stretch
    • Stitch
    • Align
    • Align Rotation
    • Copy UVs
    • Paste UVs
    • Show/Hide Faces
    • Export UV Layout
    • Proportional Editing
    • UV Options
    • 3D Viewport
  • Workflows
    • Layout Workflow
    • UDIMs
  • Using UV Maps
    • Using the Test Grid
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 05/22/2025.

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