Blender 3.6 Manual Logo

起步入門

  • 關於 Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • 使用者介面
  • 編輯器
  • Scenes & Objects
  • 建模
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
    • 介紹
    • Rigid Body
    • Cloth
    • Soft Body
    • Fluid
    • Particle System
    • Dynamic Paint
    • Forces
    • Collision
    • Baking Physics Simulations
    • Simulation Nodes
  • Rendering
  • 合成
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 附加元件
  • 進階
  • 障礙排除
  • Glossary
  • Manual Index

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • 物理

物理

  • 介紹
    • Quick Effects
  • Rigid Body
    • 介紹
    • 屬性
    • Rigid Body World
    • Rigid Body Constraints
    • Tips
  • Cloth
    • 介紹
    • Settings
    • 範例
  • Soft Body
    • 介紹
    • Settings
    • Forces
    • Collision
    • 範例
  • Fluid
    • 介紹
    • Type
    • Materials
  • Particle System
    • 介紹
    • Particle System Panel
    • Emitter
    • Hair
    • Texture Influence
    • Particle Edit Mode
  • Dynamic Paint
    • 介紹
    • Brush
    • Canvas
  • Forces
    • Gravity
    • Force Fields
  • Collision
    • 選項
    • 範例
    • Hints
  • Baking Physics Simulations
    • 選項
    • Baking
  • Simulation Nodes
    • Baking
    • 範例
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 05/19/2025.

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