Blender 3.6 Manual Logo

起步入門

  • 關於 Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • 使用者介面
  • 編輯器
  • Scenes & Objects
  • 建模
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
  • Rendering
    • 介紹
    • Eevee
    • Cycles
      • 介紹
      • Render Settings
      • World Settings
      • Object Settings
      • Material Settings
      • Light Settings
      • GPU Rendering
      • Experimental Features
      • Render Baking
      • Optimizing Renders
    • Workbench
    • 相機
    • Lights
    • Materials
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • 合成
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 附加元件
  • 進階
  • 障礙排除
  • Glossary
  • Manual Index

Get Involved

  • Contribute Documentation
Blender 3.6 Manual
  • Rendering
  • Cycles

Cycles

  • 介紹
  • Render Settings
    • Grease Pencil
    • Sampling
    • Light Paths
    • Volumes
    • Subdivision
    • 曲線
    • Simplify
    • Motion Blur
    • Film
    • Performance
  • World Settings
  • Object Settings
    • Object
    • Adaptive Subdivision
    • 相機
  • Material Settings
  • Light Settings
  • GPU Rendering
  • Experimental Features
  • Render Baking
  • Optimizing Renders
    • Reducing Noise
    • Shader Nodes
Previous Next

© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 06/13/2025.

  • View Source
  • Report issue on this page
  • 3.6
    Versions
    • Loading...
  • zh-hant
    Languages
    • Loading...