Strip

Compositing

Reference

Panel:

Sidebar ‣ Strip ‣ Compositing

Blend

The method for blending the current strip with strips in lower channels. See Blend Modes for more information.

Opacity

The transparency (alpha) of the strip.

When this property is animated, the opacity is drawn as an overlay on the strip. The overlay will look like a dark section that follows the animation curve. This can be hidden by disabling the F-Curves.

Transform

Reference

Panel:

Sidebar ‣ Strip ‣ Transform

Filter

The technique used to estimate the values of pixels at non-integer coordinates within the image.

Nearest:

No interpolation; uses nearest neighboring pixel.

Bilinear:

Simple interpolation between adjacent pixels.

Subsampling (3x3):

Use nearest with 3x3 subsamples during rendering.

Position X, Y

Used to move the frames along the X and Y axis.

Scale X, Y

Scale the image on the X and Y axis.

Rotation

Rotates the input two-dimensionally along the Z axis.

Mirror

Mirrors the image along the X axis (left to right) or the Y axis (top to bottom).

Crop

Reference

Panel:

Sidebar ‣ Strip ‣ Crop

Used to crop the source image. Use Top, Left, Bottom, and Right to control the number of pixels that are cropped.

Video

Reference

Panel:

Sidebar ‣ Strip ‣ Video

Strobe

Display every nth frame. For example, if you set this to 10, the strip will only display frames 1, 11, 21, 31, 41… of the source.

It is important to realize that this property is a float value. This allows you to strobe effect synced exactly to a beat.

Reverse Frames

Plays the strip backwards starting from the last frame in the sequence.

Color

Reference

Panel:

Sidebar ‣ Strip ‣ Color

Saturation

Adjusts the vividness of colors in the image.

Multiply

Multiplies the colors by this value. This will increase the brightness.

Multiply Alpha

Multiply alpha along with color channels when using the Multiply option.

Convert to Float

Converts input to float data.

Sound

Reference

Panel:

Sidebar ‣ Strip ‣ Sound

Working with sound is documented further at Sound Strip.

Volume

Adjusts the perceived loudness or intensity of the sound

When this property is animated, the volume is drawn as an overlay on the strip. The overlay will look like a dark section that follows the animation curve. This can be hidden by disabling the F-Curves. The value is also reflected in the waveform.

../../../../_images/vse_setup_project_striptypes_sound-pan.png
Pan

Used to pan the audio between speakers in multichannel audio. Only mono sources can be panned, if the source file is not mono enable Mono to mix the channels together.

This value basically represents the angle at which it’s played if you multiply the value by 90 degrees.

For stereo output panning works from left (-1) to right (1); where 0 means front/center, -1 means to the left and 1 to the right.

To address rear speakers, you can pan to those with the higher values; where -2 is back left, and 2 is back right.

Tip

For smooth animation you can assign values outside the soft bounds, since the angle wraps around over multiple rotations.

Note

The number of audio channels can be configured in the Audio Output settings.

Display Waveform

Display an approximate waveform of the sound file inside of the Sound strip. The waveform reflects strip volume and its animation using keyframes.

Clipping audio, i.e. values over 100% amplitude, will be shown in red in the waveform.

Mono

Mixdown all audio channels into a single channel.

Time

Reference

Panel:

Sidebar ‣ Strip ‣ Time

The Time panel is used to control source and timeline position of the strip.

Lock (padlock icon)

Prevents the strip from being moved (found in the panel header).

Show Retiming Keys

Toggle visibility and selectability of Retiming keys.

Channel

Changes the channel number, or row, of the strip.

Start

Changes the starting frame number of the strip, which is the same as selecting and moving the strip.

Duration

Changes the length, in frames of the strip. This works by changing the end frame, which is the same as selecting and moving the strip’s right handle.

End

Specifies the ending time and ending frame number for the strip.

Strip Offset Start/End

Can be used to either extend the strip beyond the end frame by repeating the last frame. Or it can be used to shorten the strip, as if you were cropping the end frame. This is the same as adjusting the strip handles.

Hold Offset Start/End

Offset of the uncut strip content.

Current Frame

The frame number relative to the start of the active strip.

Source

Reference

Panel:

Sidebar ‣ Strip ‣ Source

The Source panel is used to control sources of the strip such as filename and file path and various methods of interpreting these files.

Path

The directory that contains the source file. When the file is moved, the path can be updated instead of recreating the strip.

File

The file name of the source file. For image strips showing an image sequence, this will be different for each frame.

Change Data/Files

Same as the Path and File fields, but this time combined to open the File Browser in order to find the file(s) you search. Same as Strip ‣ Inputs ‣ Change Paths/Files.

Color Space

To specify the color space of the source file.

The list of color spaces depends on the active OCIO config. The default supported color spaces are described in detail here: Default OpenColorIO Configuration

Alpha Mode

If the source file has an Alpha (transparency) channel, you can choose:

Straight Alpha or Premultiplied Alpha

Stream Index Movie Strip

For files with several movie streams, use the stream with the given index.

Deinterlace

Removes fields in a video file. For example, if it is an analog video and it has even or odd interlacing fields.

Source Information

Displays information about the strip’s media.

Resolution

Resolution of the active strip image output.

FPS Movie Strip

The frame rate encoded into the video file. If this value does not match the scene Frame Rate the perceived speed of the media will be wrong unless the speed is changed to account for the difference in frame rate.

Options for Sound Strips

Sound

Data-block menu to select a sound.

Path

Path to the sound file used by this data-block menu.

Pack

Pack sound into the blend-file.

Caching

Sound file is decoded and loaded into the RAM.

Source Information

Displays information about the strip’s media.

Samplerate

The number of samples per second the audio is encoded at.

Channels

The number of audio channels encoded into the audio stream.