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Lamp datablock for lighting a scene.
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AnimData |
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ID |
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Texture |
active_texture Active texture slot being displayed. |
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int in [0, 17] |
active_texture_index Index of active texture slot. |
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AnimData (readonly) |
animation_data Animation data for this datablock. |
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float array of 3 items in [-inf, inf] |
color Light color. |
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boolean |
diffuse Lamp does diffuse shading. |
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float in [-inf, inf] |
distance Falloff distance - the light is at half the original intensity at this point. |
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float in [-inf, inf] |
energy Amount of light that the lamp emits. |
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boolean |
fake_user Saves this datablock even if it has no users (Inherited from bpy.types.ID) |
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boolean |
layer Illuminates objects only on the same layer the lamp is on. |
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Library (readonly) |
library Library file the datablock is linked from. (Inherited from bpy.types.ID) |
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string |
name Unique datablock ID name. (Inherited from bpy.types.ID) |
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boolean |
negative Lamp casts negative light. |
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boolean |
specular Lamp creates specular highlights. |
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boolean |
tag Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID) |
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Collection of LampTextureSlot (readonly) |
textures Texture slots defining the mapping and influence of textures. |
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enum |
type Type of Lamp. |
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int (readonly) in [0, 32767] |
users Number of times this datablock is referenced. (Inherited from bpy.types.ID) |
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typeType of Lamp. in...
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