Package bpy :: Module types :: Class LampTextureSlot
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Class LampTextureSlot


The Lamp Texture Slot Object

Texture slot for textures in a Lamp datablock.

References

Instance Variables [hide private]
enum blend_type
Blend Type in... (Inherited from bpy.types.TextureSlot)
float array of 3 items in [-inf, inf] color
The default color for textures that don't return RGB. (Inherited from bpy.types.TextureSlot)
float in [-inf, inf] color_factor
Amount texture affects color values.
float in [-inf, inf] default_value
Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard. (Inherited from bpy.types.TextureSlot)
boolean map_color
Lets the texture affect the basic color of the lamp.
boolean map_shadow
Lets the texture affect the shadow color of the lamp.
string (readonly) name
Texture slot name. (Inherited from bpy.types.TextureSlot)
boolean negate
Inverts the values of the texture to reverse its effect. (Inherited from bpy.types.TextureSlot)
Object object
Object to use for mapping with Object texture coordinates.
float array of 3 items in [-inf, inf] offset
Fine tunes texture mapping X, Y and Z locations. (Inherited from bpy.types.TextureSlot)
enum output_node
Which output node to use, for node-based textures. (Inherited from bpy.types.TextureSlot)
boolean rgb_to_intensity
Converts texture RGB values to intensity (gray) values. (Inherited from bpy.types.TextureSlot)
float in [-inf, inf] shadow_factor
Amount texture affects shadow.
float array of 3 items in [-inf, inf] size
Sets scaling for the texture's X, Y and Z sizes. (Inherited from bpy.types.TextureSlot)
boolean stencil
Use this texture as a blending value on the next texture. (Inherited from bpy.types.TextureSlot)
Texture texture
Texture datablock used by this texture slot. (Inherited from bpy.types.TextureSlot)
enum texture_coordinates
Texture Coordinates in...
Instance Variable Details [hide private]

texture_coordinates

Texture Coordinates in...
  • GLOBAL
  • VIEW
  • OBJECT
Type:
enum