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Properties of particle editing mode.
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boolean |
add_interpolate Interpolate new particles from the existing ones. |
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int in [2, inf] |
add_keys How many keys to make new particles with. |
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boolean |
auto_velocity Calculate point velocities automatically. |
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ParticleBrush (readonly) |
brush Brush |
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boolean |
draw_particles Draw actual particles. |
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int in [2, 10] |
draw_step How many steps to draw the path with. |
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boolean (readonly) |
editable A valid edit mode exists |
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boolean |
emitter_deflect Keep paths from intersecting the emitter. |
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float in [0, inf] |
emitter_distance Distance to keep particles away from the emitter. |
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int in [2, 100] |
fade_frames How many frames to fade. |
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boolean |
fade_time Fade paths and keys further away from current frame. |
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boolean (readonly) |
hair Editing hair |
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boolean |
keep_lengths Keep path lengths constant. |
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boolean |
keep_root Keep root keys unmodified. |
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boolean |
mirror_x Mirror operations over the X axis while editing. |
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Object (readonly) |
object The edited object |
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enum |
selection_mode Particle select and display mode. |
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enum |
tool Tool in... |
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enum |
type Type in... |
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selection_modeParticle select and display mode. in...
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toolTool in...
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typeType in...
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