Package bpy :: Module types :: Class WaveModifier
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Class WaveModifier


The Wave Modifier Object

Wave effect modifier.

(no references to this struct found)

Instance Variables [hide private]
boolean cyclic
Cyclic wave effect.
float in [-300000, 300000] damping_time
Damping Time
boolean editmode
Use modifier while in the edit mode. (Inherited from bpy.types.Modifier)
boolean expanded
Set modifier expanded in the user interface. (Inherited from bpy.types.Modifier)
float in [0, inf] falloff_radius
Falloff Radius
float in [-inf, inf] height
Height
float in [-300000, 300000] lifetime
Lifetime
string name
Modifier name. (Inherited from bpy.types.Modifier)
float in [0, inf] narrowness
Narrowness
boolean normals
Dispace along normals.
boolean on_cage
Enable direct editing of modifier control cage. (Inherited from bpy.types.Modifier)
boolean realtime
Realtime display of a modifier. (Inherited from bpy.types.Modifier)
boolean render
Use modifier during rendering. (Inherited from bpy.types.Modifier)
float in [-inf, inf] speed
Speed
Object start_position_object
Start Position Object
float in [-inf, inf] start_position_x
Start Position X
float in [-inf, inf] start_position_y
Start Position Y
Texture texture
Texture for modulating the wave.
enum texture_coordinates
Texture coordinates used for modulating input.
Object texture_coordinates_object
Texture Coordinates Object
float in [-300000, 300000] time_offset
Either the starting frame (for positive speed) or ending frame (for negative speed.)
enum (readonly) type
Type in... (Inherited from bpy.types.Modifier)
string uv_layer
UV layer name.
string vertex_group
Vertex group name for modulating the wave.
float in [0, inf] width
Width
boolean x
X axis motion.
boolean x_normal
Enable displacement along the X normal
boolean y
Y axis motion.
boolean y_normal
Enable displacement along the Y normal
boolean z_normal
Enable displacement along the Z normal
Instance Variable Details [hide private]

texture_coordinates

Texture coordinates used for modulating input. in...
  • LOCAL
  • GLOBAL
  • OBJECT
  • MAP_UV
Type:
enum

uv_layer

UV layer name. (maximum length of 32)
Type:
string

vertex_group

Vertex group name for modulating the wave. (maximum length of 32)
Type:
string