Wave Texture Node¶
The Wave Texture node adds procedural bands or rings with noise distortion.
Inputs¶
- Vector
Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
- Scale
Overall texture scale.
- Distortion
Amount of distortion of the wave (similar to the Marble texture in Blender Internal).
- Detail
Amount of distortion noise detail.
- Detail Scale
Scale of distortion noise.
Properties¶
- Type
Bands or Rings shaped waves.
- Wave Profile
Controls the look of the wave type.
- Saw
Uses a sawtooth profile.
- Sine
Uses the standard sine profile.
Outputs¶
- Color
Texture color output.
- Factor
Texture intensity output.