Shader NodesΒΆ
- Introduction
- Input
- Output
- Shader
- Add Shader
- Anisotropic BSDF
- Background
- Diffuse BSDF
- Emission
- Glass BSDF
- Glossy BSDF
- Hair BSDF
- Holdout
- Mix Shader
- Principled BSDF
- Principled Hair BSDF
- Principled Volume
- Refraction BSDF
- Specular BSDF
- Subsurface Scattering
- Toon BSDF
- Translucent BSDF
- Transparent BSDF
- Velvet BSDF
- Volume Absorption
- Volume Scatter
- Texture
- Color
- Vector
- Converter
- Node Groups
- Open Shading Language