Vector Math Node¶
The Vector Math node performs the selected math operation on vectors. Select the math function by clicking the up-down selector where the «Add» selection is shown.
Inputs¶
- Vector
- Input vector 1 (upper). The value can be provided by another node or set manually.
- Vector
- Input vector 2 (lower). The value can be provided by another node or set manually.
Properties¶
- Operation
Select the math function for conversion.
- Add
Adding input 1 and 2.
Consejo
\[ \begin{align}\begin{aligned}Vector &= input_1 + input_2\\Value &= \frac{abs(Vector_x) + abs(Vector_y) + abs(Vector_z)} {3.0}\end{aligned}\end{align} \]- Subtract
Subtracting input 1 and 2.
Consejo
\[ \begin{align}\begin{aligned}Vector &= input_1 - input_2\\Value &= \frac{abs(Vector_x) + abs(Vector_y) + abs(Vector_z)} {3.0}\end{aligned}\end{align} \]- Average
Averaging input 1 and 2.
Consejo
\[ \begin{align}\begin{aligned}Vector &= \frac{input_1+input_2} {|input_1+input_2|}\\Value &= |input_1+input_2|\end{aligned}\end{align} \]- Dot Product
Algebraic operation that takes two equal-length sequences of vectors 1 and 2 and returns a single number. The Result is a scalar.
Consejo
\[Value = input_1 . input_2\]- Cross Product
Geometric binary operation on two vectors 1 and 2 in three-dimensional space. It results in a vector which is perpendicular to both and therefore normal to the plane containing them. The Result is a vector.
Consejo
\[ \begin{align}\begin{aligned}Vector &= \frac{input_1 \times input_2} {|input_1 \times input_2|}\\Value &= |input_1 \times input_2|\end{aligned}\end{align} \]- Normalize
Normalizing input 1.
Consejo
\[ \begin{align}\begin{aligned}Vector &= \frac{input_1} {|input_1|}\\Value &= |input_1|\end{aligned}\end{align} \]
Outputs¶
- Vector
- Output vector, converted by the node.
- Value
- Output value, converted by the node.