World Node

../../../_images/render_shader-nodes_output_world_node.png

World Node.

The World Output node is used to output light a color information to the scene’s World.

Inputs

Surface
The appearance of the environment, usually preceded by a Background shader.
Volume

Used to add volumetric effects to the world. See the shaders Volume Absorption and Volume Scatter for more information.

Nota

It is not possible to have an HDR and volumetric due to the fact that HDR’s are assumed to be an infinite distance from the camera.

Properties

This node has no properties.

Outputs

This node has no outputs.