Editor de Nodos de Geometría¶
The Geometry Node editor is used to edit a Node Group which is used by the Geometry Node Modifier. This node group can define many operations to modify an object’s geometry.
Hay una lista de todos los Nodos de Geometría disponible en la sección de modelado.
Interfaz¶
Encabezado¶
- Vista
Menú de vista estándar.
- Seleccionar
Menú para for Seleccionar Nodos.
- Agregar
Menú para agregar nuevos Nodos de Geometría.
- Nodo
Menú para Editar Nodos.
- Grupo de Nodos de Geometría
The data-block selector can change the active node group being edited.
- Fijar (icono chincheta)
The pin button will keep the current geometry node group selection fixed, instead of using the Active Modifier. When a geometry node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Árbol de Nodos Superior
Jumps up a node group level, see Editar Grupo for more information.
- Adherir
Controls to control snapping when transforming nodes.
Barra de Herramientas¶
The Geometry Node editor has several tools to work with tools that can be accessed from the toolbar.
Barra Lateral¶
Nodo¶
This tab allows you to edit the geometry node group’s inputs and outputs.
Truco
The inputs of the node group can be edited as properties of the Geometry Node Modifier.
Elemento¶
Esta pestaña da acceso a las propiedades del nodo activo.
Herramienta¶
Esta pestaña da acceso a la configuración de la herramienta activa.
Vista¶
This tab gives access properties that affect editor data such as annotations.