Instanciado

There are currently three ways in Blender to procedurally instantiate (or duplicate) objects directly from other objects. These options are located in the Properties ‣ Object Properties ‣ Instancing panel.

Nota

There are other ways to indirectly instantiate objects, e.g. from a particle system

Vértices

Esto crea una instancia de todos los elementos subordinados de este objeto en cada vértice (sólo para objetos de malla).

Caras

Esto crea una instancia de todos los elementos subordinados de este objeto en cada cara (sólo para objetos de malla).

Colección

This creates an instance of the collection with the transformation of the object. Collection instancers can be animated using actions, or can get a Proxy.