Nodo Fusionar por distancia

El nodo Fusionar por distancia.

The Merge by Distance node merges selected mesh vertices or point cloud points within a given distance, merging surrounding geometry where necessary. This operation is similar to the Fusionar por Distancia operator or the Modificador Fusionar.

Entradas

Geometría

Entrada estándar de geometría.

Selección

Boolean field that is true for parts of the geometry to be deleted. Unselected points will be completely unsed for the operation– they will not be merged into other points, and no points will merge into them either.

Truco

When possible, using the selection input can be a simple way to speed up the node, since searching for nearby points is a relatively expensive operation that gets even more expensive when more points are involved.

Distancia

The distance to use for searching for nearby points.

Propiedades

Modo

Method for choosing which vertices are merged.

Todo

Merge includes all geometry including loose parts.

Conectado

Merge only includes attached geometry i.e. the modifier will not merge loose parts together.

Salida

Geometría

Salida estándar de geometría.

Ejemplos

../../../_images/modeling_geometry-nodes_geometry_merge-by-distance_points.png

Using the selection input to only merge some of the points in a point cloud.