Viewport Display¶
The Viewport Display panel is used to enable extra display options for the 3D Viewport.
- Name
- Affiche le nom de l’objet dans la Vue 3D.
- Axis
- Affiche un objet semblable à un Empty qui montre l’axe de l’objet.
- Wireframe
- Displays an object’s wireframe on top of the solid display.
- All Edges
- Affiche toutes les arêtes pour les objets mesh.
- Texture Space
- Affiche l”:term:`espace de texture`de l’objet.
- Shadow
- Allows the object to cast shadows in the viewport.
- In Front
- Makes the object display in front of others. (Unsupported for instanced objects.)
- Display As
- The shading mode to display in the 3D View; this can be useful if you have a high-poly object that is slowing down the viewport.
- Color
- Allows to specify the object’s color when using the Workbench renderer.
Bounds¶
Displays a bounding shape around an object. This can be helpful if you have high-poly objects that slow down the viewport.
- Shape
- Displays the object’s bounds calculated with different primitive shapes that might be closer to what the original object looks like.