Fluid

Référence

Panneau:Particle System ‣ Physics
Type ::Fluid

Les particules de fluide sont semblables aux particules newtoniennes mais cette fois les particules sont influencées par les forces internes comme la pression, la tension de surface, la viscosité, les ressorts, etc. Du liquide au slime, de la gelée au sable et la fumée délicate, le nombre de cas d’utilisation possibles est sans fin.

Blender particle fluids use the SPH techniques to solve the particles fluid equations. Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating fluid flows. It has been used in many fields of research, including astrophysics, ballistics, vulcanology, and oceanography. It is a mesh-free Lagrangian method (where the coordinates move with the fluid), and the resolution of the method can easily be adjusted with respect to variables such as the density.

Options

Fluid physics share options with Newtonian Physics. These are covered on that page.

Fluid Properties

Stiffness
How incompressible the fluid is.
Viscosity
Linear viscosity. Use lower viscosity for thicker fluids.
Buoyancy
Artificial buoyancy force in negative gravity direction based on pressure differences inside the fluid.

Advanced

Référence

Panneau:Particle System ‣ Physics ‣ Advanced
Repulsion Factor
How strongly the fluid tries to keep from clustering (factor of stiffness). Checkbox sets repulsion as a factor of stiffness.
Stiff Viscosity
Creates viscosity for expanding fluid. Checkbox sets this to be a factor of normal viscosity.
Interaction Radius
Fluid’s interaction radius. Checkbox sets this to be a factor of 4 × particle size.
Rest Density
Density of fluid when at rest. Checkbox sets this to be a factor of default density.

Springs

Référence

Panneau:Particle System ‣ Physics ‣ Springs
Force
Spring force.
Rest Length
Rest length of springs. Factor of particle radius. Checkbox sets this to be a factor of 2 × particle size.
Viscoelastic Springs
Use viscoelastic springs instead of Hooke’s springs.
Elastic Limit
How much the spring has to be stretched/compressed in order to change its rest length.
Plasticity
How much the spring rest length can change after the elastic limit is crossed.
Initial Rest Length
Utiliser la longueur initiale comme longueur au repos du ressort au lieu de 2 x particle size (taille des particules).
Frames
Créer des ressorts pour ce nombre de trames depuis la naissance de la particule (0 signifie toujours).