Node Material

../../../_images/render_shader-nodes_output_material_node.png

Node Material.

The Material Output node is used to output surface material information to a surface object.

Entrées

Surface
Shading for the surface of the object.
Volume

Shading for the volume inside the object.

Voir aussi

The types of volume shaders are:

Displacement
Used to create bump mapping or actual subdivided displacement.

Propriétés

Ce node n’a pas de propriétés.

Sorties

Ce node n’a pas de sortie.