Node World

../../../_images/render_shader-nodes_output_world_node.png

Node World.

The World Output node is used to output light a color information to the scene’s World.

Entrées

Surface

The appearance of the environment, usually preceded by a Background shader.

Volume

Used to add volumetric effects to the world. See the shaders Volume Absorption and Volume Scatter for more information.

Note

It is not possible to have an HDR and volumetric due to the fact that HDR’s are assumed to be an infinite distance from the camera.

Propriétés

This node has no properties.

Sorties

This node has no outputs.