Node Math¶
Le Node Math effectue des opérations mathématiques.
Entrées¶
The inputs of the node are dynamic. Some inputs are only available in certain operations. For instance, the Addend input is only available in the Multiply Add operator.
- Value
Input Value. Trigonometric functions read this value as radians.
- Addend
Input Addend.
- Base
Input Base.
- Exponent
Input Exponent.
- Epsilon
Input Epsilon.
- Distance
Input Distance.
- Min
Input Minimum.
- Max
Input Maximum.
- Increment
Input Increment.
- Scale
Input Scale.
- Degrees
Input Degrees.
- Radians
Input Radians.
Propriétés¶
- Operation
The mathematical operator to be applied to the input values:
- Functions
- Add
The sum of the two values.
- Subtract
The difference between the two values.
- Multiply
The product of the two values.
- Divide
The division of the first value by the second value.
- Multiply Add
The sum of the product of the two values with Addend.
- Power
The Base raised to the power of Exponent.
- Logarithm
The log of the value with a Base as its base.
- Square Root
The square root of the value.
- Inverse Square Root
One divided by the square root of the value.
- Absolute
The input value is read with without regard to its sign. This turns negative values into positive values.
- Exponent
Raises Euler’s number to the power of the value.
- Comparison
- Minimum
Outputs the smallest of the input values.
- Maximum
Outputs the largest of two input values.
- Less Than
Outputs 1.0 if the first value is smaller than the second value. Otherwise the output is 0.0.
- Greater Than
Outputs 1.0 if the first value is larger than the second value. Otherwise the output is 0.0.
- Sign
Extracts the sign of the input value. All positive numbers will output 1.0. All negative numbers will output -1.0. And 0.0 will output 0.0.
- Compare
Outputs 1.0 if the difference between the two input values is less than or equal to Epsilon.
- Smooth Minimum
- Smooth Maximum
- Rounding
- Round
Round the input value to the nearest integer.
- Floor
Rounds the input value down to the nearest integer.
- Ceil
Rounds the input value up to the nearest integer.
- Truncate
Outputs the integer part of the value.
- Fraction
- Modulo
Outputs the remainder once the first value is divided by the second value.
- Wrap
Outputs a value between Min and Max based on the absolute difference between the input value and the nearest integer multiple of Max less than the value.
- Snap
Round the input value to down to the nearest integer multiple of Increment.
- Ping-pong
The output value is moved between 0.0 and the Scale based on the input value.
- Trigonometric
- Sine
The Sine of the input value.
- Cosine
The Cosine of the input value.
- Tangent
The Tangent of the input value.
- Arcsine
The Arcsine of the input value.
- Arccosine
The Arccosine of the input value.
- Arctangent
The Arctangent of the input value.
- Arctan2
Outputs the Inverse Tangent of the first value divided by the second value measured in radians.
- Hyperbolic Sine
The Hyperbolic Sine of the input value.
- Hyperbolic Cosine
The Hyperbolic Cosine of the input value.
- Hyperbolic Tangent
The Hyperbolic Tangent of the input value.
- Conversion
- To Radians
Converts the input from degrees to radians.
- To Degrees
Converts the input from radians to degrees.
- Clamp
Limits the output to the range (0.0 to 1.0). See Clamp.
Sorties¶
- Value
Sortie de valeur numérique.