Rip

参照

Mode(モード)

Edit Mode(編集モード)

Tool(ツール)

Toolbar ‣ Rip

ショートカットキー

V

The Rip tool separates UV components (vertices, edges, faces) from connected components. The components are ripped in the direction of the mouse pointer position.

../../../../_images/modeling_meshes_uv_tools_rip_before.png

実施前。

../../../../_images/modeling_meshes_uv_tools_rip_after.png

実施後。

参考

Mesh editing Rip operation.