はじめに

Audio can be rendered from the Render(レンダー) メニュー.

Options(オプション)

Relative Path(相対パス)

Select the file path relative to the blend-file.

Accuracy(精度)

Sample accuracy, important for animation data (the lower the value, the more accurate).

Container

See here.

Channels(チャンネル)

The number of audio source "locations" to encode. Each channel can be mixed to a separate file by enabling Split Channels (see below).

Mono:

Output a single audio channel.

Stereo:

Output two audio channels; typically a left and right channel.

Stereo LFE:

Output a two audio channels with a "low-frequency effects" channel for frequencies below 120.

4 Channels:

Output a four audio channels.

5.1 Surround:

Output a five audio channels with one LFE channel.

6.1 Surround:

Output a six audio channels with one LFE channel.

7.1 Surround:

Output a seven audio channels with one LFE channel.

Format(フォーマット)

Some Audio Containers also have option to choose a codec. For more information see here.

Sample Rate(サンプルレート)

オーディオの sampling rate(サンプリングレート) を設定します。

Split Channels

Each audio channel will be rendered into a separate file.

参考