Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Introduction
Output Properties
Audio Rendering
Rendering Animations
Animation Player
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
Rendering
»
Render Output
Render Output
Introduction
Output Properties
형식(format)
Frame Range
Stereoscopy
Output
Metadata
Post Processing
Audio Rendering
Introduction
Speaker
Rendering Animations
Workflow
Frame Sequence Workflow
Hints
Animation Player
사용법
3.0
Versions
Loading...
ko
Languages
Loading...