Atração para elementos

There are two types of snap operations that you can use in Blender. The first type snaps your selection or cursor to a given point while the second type is used during transformations (translate, rotate, scale) and snaps your selection to elements within the scene.

Menus Atrair

Referência

Mode:Object, Edit, and Pose Mode
Menu:Object/Object type ‣ Snap
Hotkey:Shift-S

The Snap menu (also available from the 3D header in both Object Mode and Edit Mode Object ‣ Snap and Mesh ‣ Snap). This menu provides a number of options to move the cursor or your selection to a defined point (the cursor, selection or the grid).

Seleção para a grade
Snaps the currently selected object(s) to the nearest grid point.
Seleção para o cursor
Moves each one of the currently selected object(s) to the cursor location.
Seleção para o cursor (com deslocamento)
Places the selection at the position of the 3D cursor. If there are multiple objects selected, they are not moved individually at the cursor position; instead, they are centered around the 3D cursor, maintaining their relative distances.
Selecionados para ativos
Moves the selection to the origin of the active object.
Cursor para a seleção
Places the cursor to the center of the current selection, unless see below.
Cursor para o centro
Places the cursor to the origin of the world (location 0, 0, 0).
Cursor para a grade
Posiciona o cursor para a divisão da grade mais próxima.
Cursor para o ativo
Places the cursor to the origin of the active (last selected) object.

The Cursor to Selected option is also affected by the current Ponto de pivô. For example:

  • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding box surrounding the objects” origins.
  • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.

Atração durante as transformações

Referência

Mode:Object, Edit, and Pose Mode
Header:Snap
Hotkey:Shift-Tab

The ability to snap Objects and Mesh element to various types of scene elements during a transformation is available by toggling the magnet icon (which will turn red) in the 3D View’s header buttons.

../../../../../../_images/editors_3dview_object_editing_transform_control_snap_header-magnet-icon.png

O ícone de magneto no cabeçalho da janela de visualização 3D (em vermelho quando habilitado).

Elemento de atração

Referência

Mode:Object, Edit, and Pose Mode
Header:Snap Element
Hotkey:Shift-Ctrl-Tab
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_element-menu.png

Menu de elementos de atração.

Volume
Snaps to regions within the volume of the first Object found below the mouse cursor. Unlike the other options, this one controls the depth (i.e. Z coordinates in current view space) of the transformed element. By toggling the button that appears to the right of the snap target menu (see below), target objects will be considered as a whole when determining the volume center.
Faces
Snap to the surfaces of faces in mesh objects. Useful for retopologizing.
Arestas
Atrair para as arestas dos objetos de malha.
Vértices
Atrair para os vértices do objeto de malha.
Incremental

Snap to grid points. When in Orthographic view, the snapping increment changes depending on zoom level.

Nota

In this context the grid does not mean the visual grid cue displayed. Snapping will use the resolution of the displayed grid, but all transformations are relative to the initial position (before the snap operation).

Alvo de atração

Snap target options become active when either Vertex, Edge, Face, or Volume is selected as the snap element. These determine what part of the selection snaps to the target objects.

Ativo(a)
Moves the active element (vertex in Edit Mode, object in Object Mode) to the target.
Mediano
Moves the median of the selection to the target.
Centralizar
Moves the current transformation center to the target. Can be used with 3D cursor to snap with an offset.
Mais próximo
Moves the closest point of the selection to the target.
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_target-closest.png

Mais próximo.

../../../../../../_images/editors_3dview_object_editing_transform_control_snap_target-active.png

Ativo(a).

../../../../../../_images/editors_3dview_object_editing_transform_control_snap_target-median.png

Mediano.

Opções adicionais de atração

../../../../../../_images/editors_3dview_object_editing_transform_control_snap_options-object-mode.png

In Object Mode.

../../../../../../_images/editors_3dview_object_editing_transform_control_snap_options-edit-mode.png

In Edit Mode.

As seen by the yellow highlighted areas in the image above, additional controls are available to alter snap behavior. These options vary between mode (Object and Edit) as well as Snap Element. The four options available are:

Ícone Detalhes
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_option-icon-rotation.png
Alinha a rotação com o alvo de atração.
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_option-icon-project.png
Projeta elementos individuais na superfície de outros objetos.
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_option-icon-self.png
Atrai os elementos para a sua própria malha.
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_option-icon-whole.png
Considera os objetos como um todo durante a localização do centro do volume.
../../../../../../_images/editors_3dview_object_editing_transform_control_snap_option-icon-absolute.png
Atrai para a grade, ao invés de atrair em incrementos relativos a localização atual.

Múltiplos alvos de atração

../../../../../../_images/editors_3dview_object_editing_transform_control_snap_target-multiple.png

Uso de múltiplos alvos de atração.

Once transforming a selection with Snapping on (not just when holding Ctrl), you can press A to mark the current snapping point, then proceed to mark as many other snapping points as you wish and the selection will be snapped to the average location of all the marked points.

Marking a point more than once will give it more weight in the averaged location.