Annotations
The annotation tool is available in multiple editors. It can be used to add notes to e.g. 3D objects or node setups.
Annotation Tools
The annotation tool can be activated in the Toolbar and has following sub-tools:
- Annotate
Draw free-hand strokes in the main area.
- Annotate Line
Click and drag to create a line. Optionally, you can select the arrow style for the start and end of the line.
- Annotate Polygon
Click multiple times to create multiple connected lines. The current polygon is finished when Esc is pressed.
- Annotate Eraser
Click and drag to remove lines. The eraser has a Radius setting found in
.
Tool Settings
Common
- Color
Adjust the color of existing and new strokes.
- Annotation Layer
A pop-over menu, showing the name of the current layer, to access the Annotation Layers.
- Posicionamento
Determines where the annotations are drawn.
- Cursor 3D
Draw annotations on an imaginary plane that goes through the Cursor 3D and is aligned to your view.
- View
Draw annotations in screen space rather than 3D space; meaning the annotations will stay on the same position in the screen, even when the view moves or rotates.
- Superfície
Draw annotations on the surface of the object under the mouse.
- Imagem
Draw annotations in same space as the image/preview/nodes meaning as you zoom in or out the annotations stay the same size relative to the zoom factor.
- Stabilize Stroke
Helps to reduce jitter of the strokes while drawing by delaying and correcting the location of points.
- Raio
Distância mínima do último ponto antes que o stroke continua.
- Fator
Um fator de suavização, onde valores maiores resultam em strokes mais suaves mas a sensação ao desenhar é como se você estivess puxando o stroke.
Annotate Line
- Style Start, End
The decoration to use at the beginning or end of the line segment. This can be used for example to create arrows to point out specific details in a scene.
Annotation Layers
When the annotation tool is enabled, the settings for managing multiple layers can be found in the
panel.- Opacidade
Adjusts the opacity of existing and new strokes.
- Espessura
Ajusta a espessura das pinceladas existentes e novas.
Onion Skin
Mostra uma imagem fantasmagórica de traçados feitos em frames antes e depois do frame atual. Onion skinning só funciona no Viewport 3D e Sequencer. Veja a documentação do Grease Pencil para uma explicação do Onion Skinning.
- Before/After
Color to use before and after the current frame on ghost frames. The number defines how many frames to show before and after the current frame.