Blender 3.2 Manual
Getting Started
Sobre o Blender
Instalando o Blender
Configurando o Blender
Sistema de ajuda
Seções
Interface do usuário
Editors
Scenes & Objects
Modelagem
Introdução
Malhas
Curvas
Superfícies
Metaball
Text
Volumes
Vazios
Modificadores
Geometry Nodes
Introdução
Inspection
Atributos
Campos
Instances
Tipos de nós
Attribute Nodes
Color Nodes
Curve Nodes
Curve Primitive Nodes
Geometry Nodes
Input Nodes
Instances Nodes
Material Nodes
Mesh Nodes
Mesh Primitive Nodes
Output Nodes
Point Nodes
Text Nodes
Texture Nodes
Utilities Nodes
Accumulate Field Node
Align Euler to Vector Node
Boolean Math Node
Clamp Node
Compare Node
Field at Index Node
Float Curve
Float To Integer Node
Mapear intervalos
Math Node
Random Value Node
Rotate Euler Node
Switch Node
Vector Nodes
Volume Nodes
Group
Sculpting & Painting
Lápis de cera
Animação e Rigging
Físicas
Renderização
Composição
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Complementos
Avançado
Resolução de problemas
Glossário
Participe
Contribute Documentation
Blender 3.2 Manual
»
Modelagem
»
Geometry Nodes
»
Utilities Nodes
Utilities Nodes
Nodes with general purpose for modifying data.
Accumulate Field Node
Align Euler to Vector Node
Boolean Math Node
Clamp Node
Compare Node
Field at Index Node
Float Curve
Float To Integer Node
Mapear intervalos
Math Node
Random Value Node
Rotate Euler Node
Switch Node
3.2
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